Música Eletroacústica Experimental: Três sistemas para composição e performance gestual
The music performed through gestural interfaces has been receiving prominence in recent years and bringing new creative possibilities to the musical community. The use of systems developed to interpret musical gestures using gestural interfaces is a reality among contemporary composers. The new inst...
| Autores: | , , |
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| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2019 |
| País: | Brasil |
| Institución: | Universidade Federal de Goiás (UFG) |
| Repositorio: | Revista Música Hodie (Online) |
| Idioma: | portugués |
| OAI Identifier: | oai:ojs.revistas.ufg.br:article/58009 |
| Acceso en línea: | https://revistas.ufg.br/musica/article/view/58009 |
| Access Level: | acceso abierto |
| Palabra clave: | musical composition, electroacoustic music, computer music, gestural music, algorithmic composition. composição musical, música eletroacústica, computação musical, música gestual, composição algorítmica |
| Sumario: | The music performed through gestural interfaces has been receiving prominence in recent years and bringing new creative possibilities to the musical community. The use of systems developed to interpret musical gestures using gestural interfaces is a reality among contemporary composers. The new instruments can already be projected freely according to the artistic needs. In line with this reality, this text presents a brief introduction to the theme and presents three case studies on musical systems designed for real-time electroacoustic composition and performance using different gestural interfaces. The methodologies used in the creation of systems and compositions resulting from Just Walking for ReactMotion system, Tempo Translúcido for Kinect and multichannel sound projection system and Pendulun for computer and Theremini are commented and analyzed by the authors. |
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