Multi-seed texture synthesis to fast image patching

Actually we have a large number of devices which can take pictures, from a digital camera to a cell phone, one of the problems is that usually at moment to take the picture we don’t see some errors that can be present in the image until we observe it in a computer or printed image, this is a problem...

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Detalles Bibliográficos
Autores: Celaya Padilla, José, Galván Tejada, Carlos Eric, Delgado, Ruben, Galván Tejada, Issac, Sandoval, Ernesto Ivan
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2012
País:México
Institución:Universidad Autónoma de Zacatecas
Repositorio:Repositorio Institucional Caxcán
Idioma:inglés
OAI Identifier:oai:http://ricaxcan.uaz.edu.mx:20.500.11845/1976
Acceso en línea:http://ricaxcan.uaz.edu.mx/jspui/handle/20.500.11845/1976
https://doi.org/10.48779/jq5p-2a59
Access Level:acceso abierto
Palabra clave:INGENIERIA Y TECNOLOGIA [7]
patch
image
texture
Descripción
Sumario:Actually we have a large number of devices which can take pictures, from a digital camera to a cell phone, one of the problems is that usually at moment to take the picture we don’t see some errors that can be present in the image until we observe it in a computer or printed image, this is a problem, because is almost impossible to recapture the moment in a new photo, to find a solution for this problem come the need implement a method to correct some of the defects that appear. In this paper we compare two texture synthesis methods and propose an algorithm to patch an original image, using a multi seed generated texture image.