Multi-seed texture synthesis to fast image patching
Actually we have a large number of devices which can take pictures, from a digital camera to a cell phone, one of the problems is that usually at moment to take the picture we don’t see some errors that can be present in the image until we observe it in a computer or printed image, this is a problem...
| Autores: | , , , , |
|---|---|
| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2012 |
| País: | México |
| Institución: | Universidad Autónoma de Zacatecas |
| Repositorio: | Repositorio Institucional Caxcán |
| Idioma: | inglés |
| OAI Identifier: | oai:http://ricaxcan.uaz.edu.mx:20.500.11845/1976 |
| Acceso en línea: | http://ricaxcan.uaz.edu.mx/jspui/handle/20.500.11845/1976 https://doi.org/10.48779/jq5p-2a59 |
| Access Level: | acceso abierto |
| Palabra clave: | INGENIERIA Y TECNOLOGIA [7] patch image texture |
| Sumario: | Actually we have a large number of devices which can take pictures, from a digital camera to a cell phone, one of the problems is that usually at moment to take the picture we don’t see some errors that can be present in the image until we observe it in a computer or printed image, this is a problem, because is almost impossible to recapture the moment in a new photo, to find a solution for this problem come the need implement a method to correct some of the defects that appear. In this paper we compare two texture synthesis methods and propose an algorithm to patch an original image, using a multi seed generated texture image. |
|---|