Math teaching in Virtual Reality

The global context and information technologies allow each day to reach more distant educational communities that they operate in a social educational and ethnic diversity. In recent years, the administration of large volumes of data is becoming more complex and that has motivated the development of...

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Detalhes bibliográficos
Autores: Del Carmen Avendaño, Víctor, Rangel Ibarra, Roberto, Chao González, María Mercedes
Formato: artículo
Estado:Versión publicada
Fecha de publicación:2011
País:México
Recursos:UNIVERSIDAD DE GUADALAJARA
Repositorio:Revista de Tecnología y Sociedad
Idioma:español
OAI Identifier:oai:148.202.167.189/paakat:article/164
Acesso em linha:http://www.udgvirtual.udg.mx/paakat/index.php/paakat/article/view/164
Access Level:acceso abierto
Palavra-chave:Community; mathematics; second life; interactivity virtuality
Comunidad; matemáticas; second life; interactividad; virtualidad
Descrição
Resumo:The global context and information technologies allow each day to reach more distant educational communities that they operate in a social educational and ethnic diversity. In recent years, the administration of large volumes of data is becoming more complex and that has motivated the development of visualization systems to facilitate their analysis elucidation and maneuver. Among them are of great interest _ relate the particulars of virtual reality, cause the promote greater interaction capabilities through ergonomic interfaces, extending the operating range of the analysis of information to applications in education. The article explores the virtual sociability novel structures and how they are active in the context of the universe or virtual world and the real possibilities of entering specific education and intervention in mathematics. Online communities away from the usual sense of community by establishing a new system founded on fleeting and momentary interests of its inhabitants. Thus, exploring the example of Second Life, we examine the characteristics that specify a three-dimensional virtual universe as a community such as open collaboration and social organization that take place internally, for their application in mathematics.