Development of an educational software as support for learning English and Mayan languages through the use of the Kinect sensor

In the educational environment, the student and the teacher have a very important role in the teaching-learning process for the development of their skills, leading to the development of significant approaches that involve new forms of learning allowing a playful interaction with students, where the...

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Detalles Bibliográficos
Autores: MANUEL JESUS DAVID ESCALANTE TORRES, LIZZIE EDMEA NARVAEZ DIAZ, VICTOR MANUEL CHI PECH, MICHEL GARCIA GARCIA
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2019
País:México
Institución:Universidad Autónoma de Yucatán
Repositorio:Repositorio Digital Institucional de la Universidad Autónoma de Yucatán
Idioma:inglés
OAI Identifier:oai:redi.uady.mx:123456789/4743
Acceso en línea:http://redi.uady.mx:8080/handle/123456789/4743
Access Level:acceso abierto
Palabra clave:info:eu-repo/classification/cti/1
info:eu-repo/classification/cti/7
ICT
Educational software
Learning
Teaching
Scratch
Kinect
Descripción
Sumario:In the educational environment, the student and the teacher have a very important role in the teaching-learning process for the development of their skills, leading to the development of significant approaches that involve new forms of learning allowing a playful interaction with students, where they learn about new technologies. The aim of this paper is to show a basic tool as a teaching-learning strategy that will allow students to interact with the computer and Kinect, allowing the development of skills and gaining knowledge of English and Mayan language. The interface presented to the student is friendly and intuitive, so the student can learn and have fun at the same time. It’s intended that this software improve the teaching-learning strategies and teachers can implement it in the classroom.