Development of an educational software as support for learning English and Mayan languages through the use of the Kinect sensor
In the educational environment, the student and the teacher have a very important role in the teaching-learning process for the development of their skills, leading to the development of significant approaches that involve new forms of learning allowing a playful interaction with students, where the...
| Autores: | , , , |
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| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2019 |
| País: | México |
| Institución: | Universidad Autónoma de Yucatán |
| Repositorio: | Repositorio Digital Institucional de la Universidad Autónoma de Yucatán |
| Idioma: | inglés |
| OAI Identifier: | oai:redi.uady.mx:123456789/4743 |
| Acceso en línea: | http://redi.uady.mx:8080/handle/123456789/4743 |
| Access Level: | acceso abierto |
| Palabra clave: | info:eu-repo/classification/cti/1 info:eu-repo/classification/cti/7 ICT Educational software Learning Teaching Scratch Kinect |
| Sumario: | In the educational environment, the student and the teacher have a very important role in the teaching-learning process for the development of their skills, leading to the development of significant approaches that involve new forms of learning allowing a playful interaction with students, where they learn about new technologies. The aim of this paper is to show a basic tool as a teaching-learning strategy that will allow students to interact with the computer and Kinect, allowing the development of skills and gaining knowledge of English and Mayan language. The interface presented to the student is friendly and intuitive, so the student can learn and have fun at the same time. It’s intended that this software improve the teaching-learning strategies and teachers can implement it in the classroom. |
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