Large Scale Immersive Holograms with Microsoft Hololens

Inglés: This project focuses on the premise of researching whether or not a Large Scale Immersive Hologram based off a 3D model obtained via LIDAR scanner technology is viable to be deployed, currently or in future iterations, in Microsoft’s HoloLens device. For that purpose, we will be addressing h...

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Detalles Bibliográficos
Autor: Lu Lu, Andrés
Tipo de recurso: tesis de maestría
Fecha de publicación:2019
País:España
Institución:Universidad del País Vasco
Repositorio:Addi. Archivo Digital para la Docencia y la Investigación
OAI Identifier:oai:addi.ehu.eus:10810/36706
Acceso en línea:http://hdl.handle.net/10810/36706
Access Level:acceso abierto
Palabra clave:large
scale
immersive
holograms
microsoft
hololens
ar
vr
mr
virtual
reality
augmented
mixed
unity
Descripción
Sumario:Inglés: This project focuses on the premise of researching whether or not a Large Scale Immersive Hologram based off a 3D model obtained via LIDAR scanner technology is viable to be deployed, currently or in future iterations, in Microsoft’s HoloLens device. For that purpose, we will be addressing how LIDAR technology works, what can be obtained from the 3D models it generates and how we can polish and optimize the resulting tridimensional mesh objects. Later on, we will implement these objects in a development environment compatible with the HoloLens device, Unity3D, and run a performance test to see how suitable and realistic the user experience results. Furthermore, we will research how near-future technologies can greatly help to enhance this experiences through future iterations of this same device.