Flow render engine, real-time render engine with a modern graphics approach
Flow render engine is a real-time render engine, along the project has been developed the engine in conjunction with the mathematical library needed for computer graphics handling. The engine has been implemented in layered fashion way, to decouple the different level of responsibilities in each lay...
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| Tipo de recurso: | tesis de maestría |
| Fecha de publicación: | 2019 |
| País: | España |
| Institución: | Universitat Oberta de Catalunya (UOC) |
| Repositorio: | O2, repositorio institucional de la UOC |
| OAI Identifier: | oai:openaccess.uoc.edu:10609/108766 |
| Acceso en línea: | http://hdl.handle.net/10609/108766 |
| Access Level: | acceso abierto |
| Palabra clave: | real-time rendering render engine OpenGL 3.3 C++ computer graphics math for graphics renderitzat en temps real gràfics per ordinador matemàtiques per a gràfics motor de renderitzat renderizado en tiempo real motor de renderizado gráficos por ordenador matemáticas para gráficos Computer graphics -- TFM Infografia -- TFM Infografía -- TFM |
| Sumario: | Flow render engine is a real-time render engine, along the project has been developed the engine in conjunction with the mathematical library needed for computer graphics handling. The engine has been implemented in layered fashion way, to decouple the different level of responsibilities in each layer, a rendering interface has been defined, so that, has done a total decoupling between the common responsibilities and the graphic API implementation with OpenGL 3.3, the layer that implements the rendering interface, it has been implemented as a plug-in, and it can be loading at run-time. The engine implements its own OBJ importer. Finally the engine offers an API to handle graphics in easy way, since it hides the complexity that exists in the real-time computer graphics development. |
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