KIKS Creativity and Technology for All
To help meet an educational and societal requirement for all students to enjoy, have confidence and ability in creativity and technology, the ?Kids Inspiring Kids in STEAM? (KIKS) EU project adopted an intensive Hothousing process challenging students in Finland, Spain, Hungary and the United Kingdo...
| Autores: | , , , , , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2019 |
| País: | España |
| Institución: | Universidad de Cantabria (UC) |
| Repositorio: | UCrea Repositorio Abierto de la Universidad de Cantabria |
| Idioma: | inglés |
| OAI Identifier: | oai:repositorio.unican.es:10902/18229 |
| Acceso en línea: | http://hdl.handle.net/10902/18229 |
| Access Level: | acceso abierto |
| Palabra clave: | STEAM Inclusion Data Modeling Creativity Technology |
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KIKS Creativity and Technology for AllHoughton, AnthonyOldknow, AdrianDiego Mantecón, José Manuel|||0000-0002-4427-2724Fenyvesi, KristofCrilly, ElizabethLavicza, ZsoltSTEAMInclusionData ModelingCreativityTechnologyTo help meet an educational and societal requirement for all students to enjoy, have confidence and ability in creativity and technology, the ?Kids Inspiring Kids in STEAM? (KIKS) EU project adopted an intensive Hothousing process challenging students in Finland, Spain, Hungary and the United Kingdom to engage in collaborative problem solving to develop solutions to: ?How would you get your schoolmates to LOVE STEAM?? The project provided a process and technology toolkit for students, including those with special educational needs, to achieve their solutions. A completion rate of 90% suggested that all schools and students could cope with and enjoy the process and associated technology toolkit, which featured social media plus Micro:bit, Tracker and GeoGebra for data collection and modelling. We have extended the toolkit with simulation software and a graphical programming environment to produce realistic animations of objects in motion. Thus students will have a creativity and technology toolkit to experience the kinds of techniques and skills used by software engineers in the video, games and special effects industries. The toolkit will be on the GeoGebra platform which, in addition to mathematics, embraces STEAM and social media.Warsaw: De Gruyter PolandUniversidad de Cantabria20192019-01-01journal articlehttp://purl.org/coar/resource_type/c_6501NAhttp://purl.org/coar/version/c_be7fb7dd8ff6fe43info:eu-repo/semantics/articlehttp://hdl.handle.net/10902/18229Open Education Studies, Volume 1, Issue 1, Pages 198-208reponame:UCrea Repositorio Abierto de la Universidad de Cantabriainstname:Universidad de Cantabria (UC)Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2Attribution 4.0 Internationalhttp://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessoai:repositorio.unican.es:10902/182292026-06-02T12:39:31Z |
| dc.title.none.fl_str_mv |
KIKS Creativity and Technology for All |
| title |
KIKS Creativity and Technology for All |
| spellingShingle |
KIKS Creativity and Technology for All Houghton, Anthony STEAM Inclusion Data Modeling Creativity Technology |
| title_short |
KIKS Creativity and Technology for All |
| title_full |
KIKS Creativity and Technology for All |
| title_fullStr |
KIKS Creativity and Technology for All |
| title_full_unstemmed |
KIKS Creativity and Technology for All |
| title_sort |
KIKS Creativity and Technology for All |
| dc.creator.none.fl_str_mv |
Houghton, Anthony Oldknow, Adrian Diego Mantecón, José Manuel|||0000-0002-4427-2724 Fenyvesi, Kristof Crilly, Elizabeth Lavicza, Zsolt |
| author |
Houghton, Anthony |
| author_facet |
Houghton, Anthony Oldknow, Adrian Diego Mantecón, José Manuel|||0000-0002-4427-2724 Fenyvesi, Kristof Crilly, Elizabeth Lavicza, Zsolt |
| author_role |
author |
| author2 |
Oldknow, Adrian Diego Mantecón, José Manuel|||0000-0002-4427-2724 Fenyvesi, Kristof Crilly, Elizabeth Lavicza, Zsolt |
| author2_role |
author author author author author |
| dc.contributor.none.fl_str_mv |
Universidad de Cantabria |
| dc.subject.none.fl_str_mv |
STEAM Inclusion Data Modeling Creativity Technology |
| topic |
STEAM Inclusion Data Modeling Creativity Technology |
| description |
To help meet an educational and societal requirement for all students to enjoy, have confidence and ability in creativity and technology, the ?Kids Inspiring Kids in STEAM? (KIKS) EU project adopted an intensive Hothousing process challenging students in Finland, Spain, Hungary and the United Kingdom to engage in collaborative problem solving to develop solutions to: ?How would you get your schoolmates to LOVE STEAM?? The project provided a process and technology toolkit for students, including those with special educational needs, to achieve their solutions. A completion rate of 90% suggested that all schools and students could cope with and enjoy the process and associated technology toolkit, which featured social media plus Micro:bit, Tracker and GeoGebra for data collection and modelling. We have extended the toolkit with simulation software and a graphical programming environment to produce realistic animations of objects in motion. Thus students will have a creativity and technology toolkit to experience the kinds of techniques and skills used by software engineers in the video, games and special effects industries. The toolkit will be on the GeoGebra platform which, in addition to mathematics, embraces STEAM and social media. |
| publishDate |
2019 |
| dc.date.none.fl_str_mv |
2019 2019-01-01 |
| dc.type.none.fl_str_mv |
journal article http://purl.org/coar/resource_type/c_6501 NA http://purl.org/coar/version/c_be7fb7dd8ff6fe43 |
| dc.type.openaire.fl_str_mv |
info:eu-repo/semantics/article |
| format |
article |
| dc.identifier.none.fl_str_mv |
http://hdl.handle.net/10902/18229 |
| url |
http://hdl.handle.net/10902/18229 |
| dc.language.none.fl_str_mv |
Inglés eng |
| language_invalid_str_mv |
Inglés |
| language |
eng |
| dc.rights.none.fl_str_mv |
open access http://purl.org/coar/access_right/c_abf2 Attribution 4.0 International http://creativecommons.org/licenses/by/4.0/ |
| dc.rights.openaire.fl_str_mv |
info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 Attribution 4.0 International http://creativecommons.org/licenses/by/4.0/ |
| eu_rights_str_mv |
openAccess |
| dc.publisher.none.fl_str_mv |
Warsaw: De Gruyter Poland |
| publisher.none.fl_str_mv |
Warsaw: De Gruyter Poland |
| dc.source.none.fl_str_mv |
Open Education Studies, Volume 1, Issue 1, Pages 198-208 reponame:UCrea Repositorio Abierto de la Universidad de Cantabria instname:Universidad de Cantabria (UC) |
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Universidad de Cantabria (UC) |
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UCrea Repositorio Abierto de la Universidad de Cantabria |
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UCrea Repositorio Abierto de la Universidad de Cantabria |
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1869423324341207040 |
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15,300719 |