A DASH server-side delay-based representation switching solution to improve the quality of experience for low-latency live video streaming

[EN] This work addresses the integration of real-time transmission systems, including IP cameras and production systems (like OBS or vMix), that use protocols such as RTSP (Real Time Streaming Protocol) or SRT (Secure Reliable Transport), with content distribution technology based on LL-DASH (Low La...

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Bibliographic Details
Authors: Belda Ortega, Román|||0000-0003-2244-2371, Arce Vila, Pau|||0000-0001-5726-9228, Guerri Cebollada, Juan Carlos|||0000-0002-5807-1923, De Fez, Ismael
Format: article
Publication Date:2023
Country:España
Institution:Universitat Politècnica de València (UPV)
Repository:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
Language:English
OAI Identifier:oai:riunet.upv.es:10251/201730
Online Access:https://riunet.upv.es/handle/10251/201730
Access Level:Open access
Keyword:DASH low latency
Live streaming
Testbed
Multimedia software open source Performance evaluation
INGENIERÍA TELEMÁTICA
Description
Summary:[EN] This work addresses the integration of real-time transmission systems, including IP cameras and production systems (like OBS or vMix), that use protocols such as RTSP (Real Time Streaming Protocol) or SRT (Secure Reliable Transport), with content distribution technology based on LL-DASH (Low Latency DASH -Dynamic Adaptive Streaming over HTTP-), taking advantage of the fact that DASH offers significant well-known advan- tages for content distribution over the Internet and via CDNs (Content Delivery Networks). Considering the limitations of the LL-DASH standard regarding the adaptation to network conditions, this paper proposes a new solution called Server-Side Representation Switching (SSRS). SSRS uses an approach based on the server measuring the delay in the requests made by clients, whose variation may be due to a decrease in bandwidth, as occurs in Wi-Fi networks with a high number of clients. To evaluate the effectiveness of the proposed solution, a testbed has been developed that allows the performance evaluation of both the LL-DASH system and the solution based on server-side decision-making. In addition, the developed solution has been compared with known al- gorithms (L2A and LoL+) integrated into the Dash.js player. The results show that the Server-Side Representation Switching solution offers a good trade-off between the transmitted quality and the final delay measured at the client, compared to the other algorithms evaluated. Moreover, it holds the advantage of being straightforward to implement and does not require any modifications to the players used.