Fluids real-time rendering
In this thesis the existing methods for realistic visualization of uids in real-time are reviewed. The correct handling of the interaction of light with a uid surface can highly increase the realism of the rendering, therefore method for physically accurate rendering of re ections and refractions wi...
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| Tipo de recurso: | tesis de maestría |
| Fecha de publicación: | 2011 |
| País: | España |
| Institución: | Universitat Politècnica de Catalunya (UPC) |
| Repositorio: | UPCommons. Portal del coneixement obert de la UPC |
| Idioma: | inglés |
| OAI Identifier: | oai:upcommons.upc.edu:2099.1/11154 |
| Acceso en línea: | https://hdl.handle.net/2099.1/11154 |
| Access Level: | acceso abierto |
| Palabra clave: | Real-time data processing Information display systems Fluid mechanics Temps real (Informàtica) Visualització (Informàtica) Mecànica de fluids Àrees temàtiques de la UPC::Informàtica::Infografia Àrees temàtiques de la UPC::Física::Física de fluids |
| Sumario: | In this thesis the existing methods for realistic visualization of uids in real-time are reviewed. The correct handling of the interaction of light with a uid surface can highly increase the realism of the rendering, therefore method for physically accurate rendering of re ections and refractions will be used. The light- uid interaction does not stop at the surface, but continues inside the uid volume, causing caustics and beams of light. The simulation of uids require extremely time-consuming processes to achieve physical accuracy and will not be explored, although the main concepts will be given. Therefore, the main goals of this work are: Study and review the existing methods for rendering uids in realtime. Find a simpli ed physical model of light interaction, because a complete physically correct model would not achieve real-time. Develop an application that uses the found methods and the light interaction model. |
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