Fluids real-time rendering

In this thesis the existing methods for realistic visualization of uids in real-time are reviewed. The correct handling of the interaction of light with a uid surface can highly increase the realism of the rendering, therefore method for physically accurate rendering of re ections and refractions wi...

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Detalles Bibliográficos
Autor: Fuente Caballé, Xavier de la
Tipo de recurso: tesis de maestría
Fecha de publicación:2011
País:España
Institución:Universitat Politècnica de Catalunya (UPC)
Repositorio:UPCommons. Portal del coneixement obert de la UPC
Idioma:inglés
OAI Identifier:oai:upcommons.upc.edu:2099.1/11154
Acceso en línea:https://hdl.handle.net/2099.1/11154
Access Level:acceso abierto
Palabra clave:Real-time data processing
Information display systems
Fluid mechanics
Temps real (Informàtica)
Visualització (Informàtica)
Mecànica de fluids
Àrees temàtiques de la UPC::Informàtica::Infografia
Àrees temàtiques de la UPC::Física::Física de fluids
Descripción
Sumario:In this thesis the existing methods for realistic visualization of uids in real-time are reviewed. The correct handling of the interaction of light with a uid surface can highly increase the realism of the rendering, therefore method for physically accurate rendering of re ections and refractions will be used. The light- uid interaction does not stop at the surface, but continues inside the uid volume, causing caustics and beams of light. The simulation of uids require extremely time-consuming processes to achieve physical accuracy and will not be explored, although the main concepts will be given. Therefore, the main goals of this work are: Study and review the existing methods for rendering uids in realtime. Find a simpli ed physical model of light interaction, because a complete physically correct model would not achieve real-time. Develop an application that uses the found methods and the light interaction model.