An allocation rule for connection scheduling problems

This paper studies so-called connection scheduling problems, a type of interactive operations research problem. A connection scheduling problem combines aspects from the minimum cost spanning tree and sequencing problems. Given a graph, we aim to first establish a connection order on the players suc...

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Detalles Bibliográficos
Autores: Davila Pena, Laura, Borm, Peter, García Jurado, Ignacio, Schouten, Jop
Tipo de recurso: artículo
Fecha de publicación:2025
País:España
Institución:Universidad de Santiago de Compostela (USC)
Repositorio:Minerva. Repositorio Institucional de la Universidad de Santiago de Compostela
Idioma:inglés
OAI Identifier:oai:minerva.usc.gal:10347/44476
Acceso en línea:https://hdl.handle.net/10347/44476
Access Level:acceso abierto
Palabra clave:Cooperation
Sequencing problems
Connection scheduling problems
Cost allocation
1207 Investigación operativa
120706 Teoría de juegos
Descripción
Sumario:This paper studies so-called connection scheduling problems, a type of interactive operations research problem. A connection scheduling problem combines aspects from the minimum cost spanning tree and sequencing problems. Given a graph, we aim to first establish a connection order on the players such that the total cost of connecting them to a source is minimal and second to find a fair cost allocation of such an optimal order among the players involved. We restrict our attention to connection scheduling problems on trees and propose a recursive method to solve these tree connection scheduling problems integrated with an allocation approach. This latter mechanism consistently and recursively uses benchmark endogenous myopic orders to determine potential cost savings, which will then be appropriately allocated. Interestingly, the transition process from a benchmark myopic order to an optimal one will be smooth using the switching of blocks of agents based on the basic notion of merge segments