The discretized polyhedra simplification (DPS): a framework for polyhedra simplification based on decomposition schemes

This work discusses simplification algorithms for the generation of a multiresolution family of solid representations from an initial polyhedral solid. We introduce the Discretized Polyhedra Simplification (DPS), a framework for polyhedra simplification using space decomposition models. The DPS is b...

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Detalles Bibliográficos
Autores: Andújar Gran, Carlos, Ayala Vallespi, Dolors, Brunet Crosa, Pere
Tipo de recurso: otro
Fecha de publicación:1999
País:España
Institución:Consejo Superior de Investigaciones Científicas (CSIC)
Repositorio:DIGITAL.CSIC. Repositorio Institucional del CSIC
OAI Identifier:oai:digital.csic.es:10261/29980
Acceso en línea:http://hdl.handle.net/10261/29980
Access Level:acceso abierto
Palabra clave:Pattern recognition
Computer vision
Descripción
Sumario:This work discusses simplification algorithms for the generation of a multiresolution family of solid representations from an initial polyhedral solid. We introduce the Discretized Polyhedra Simplification (DPS), a framework for polyhedra simplification using space decomposition models. The DPS is based on a new error measurement and provides a sound scheme for error-bounded, geometry and topology simplification while preserving the validity of the model. A method following this framework, Direct DPS, is presented and discussed. Direct DPS uses an octree for topology simplification and error control, and generates valid solid representations. Our method is also able to generate approximations which do not interpenetrate the original model, either being completely contained in the input solid or bounding it. Unlike most of the current methods, our algorithm can deal and also produces faces with arbitrary complexity. An extension of the Direct method for appearance preservation, called Hybrid DPS, is also discussed.