Topological data models for virtual management of hidden facilities through digital reality

The integral management of facilities located in the subsoil or hidden in walls and ceilings entails numerous challenges in terms of accurate positioning and data update. We describe the characteristics of the information system designed to act in the life cycle of facilities networks. We focus on t...

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Detalles Bibliográficos
Autores: Ortega Alvarado, Lidia María, Jurado Rodríguez, Juan Manuel, Lopez Pérez, José Luís, Feito Higueruela, Francisco Ramón
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2020
País:España
Institución:Universidad de Jaén
Repositorio:RUJA. Repositorio Institucional de la Producción Científica de la Universidad de Jaén
OAI Identifier:oai:dnet:ruja________::978e4133fe503815518f1b3902e2163e
Acceso en línea:https://ieeexplore.ieee.org/abstract/document/9050425
https://hdl.handle.net/10953/7921
Access Level:acceso abierto
Palabra clave:Three-dimensional displays
Data models
Spatial databases
Solid modeling
Information systems
Mobile handsets
Urban areas
CRUD operations
facilities management
augmented reality
virtual reality
CityGML
underground infrastructures
3D-GIS
BIM
ARCore
1203.04, 3305.37, 1203.09, 3325.03
Descripción
Sumario:The integral management of facilities located in the subsoil or hidden in walls and ceilings entails numerous challenges in terms of accurate positioning and data update. We describe the characteristics of the information system designed to act in the life cycle of facilities networks. We focus on the data model design, whose core connects topologically the 3D geometric objects representing facilities components. This scheme enables CRUD (Create, Read, Update, Delete) operations directly on the 3D objects of the digital reality, and through desktop or mobile devices. The system is implemented in a client-server architecture. The server maintains the complete topological data model in a spatial database. This model is redesigned and replicated in the memory of any client device with graphical capabilities. Conventional computers can enable Virtual Reality, while mobile devices can access ubiquitously surrounding facilities through Augmented Reality. In addition, the design of a third data model allows the exchange of this information using a standard format such as CityGML. Current facilities networks have been used to test the CRUD operations functionality.