Efficacy of patching combined with action video games in amblyopic children aged 4-10 years: a randomised clinical trial
Purpose: To determine the impact of using child-friendly action video games combined with monocular occlusion for the treatment of children with amblyopia compared with occlusion alone. Methods: Twenty eight children aged 4 to 10 years (mean age 5.80 ± 1.54 years) with anisometropic and/or strabismi...
| Autores: | , , , , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2025 |
| País: | España |
| Institución: | Universitat Politècnica de Catalunya (UPC) |
| Repositorio: | UPCommons. Portal del coneixement obert de la UPC |
| Idioma: | inglés |
| OAI Identifier: | oai:upcommons.upc.edu:2117/432904 |
| Acceso en línea: | https://hdl.handle.net/2117/432904 https://dx.doi.org/10.1111/opo.13534 |
| Access Level: | acceso abierto |
| Palabra clave: | Action video game Amblyopia Anisometropia Occlusion Strabismus Àrees temàtiques de la UPC::Ciències de la visió::Optometria |
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Efficacy of patching combined with action video games in amblyopic children aged 4-10 years: a randomised clinical trialAsensio Jurado, Laura|||0000-0001-9890-5577Argilés Sans, Marc|||0000-0001-5474-9832Viñuela Navarro, Valldeflors|||0000-0002-1933-5906Quevedo Junyent, Luisa Jesús|||0000-0002-0976-9372M.Levi, DennisAction video gameAmblyopiaAnisometropiaOcclusionStrabismusÀrees temàtiques de la UPC::Ciències de la visió::OptometriaPurpose: To determine the impact of using child-friendly action video games combined with monocular occlusion for the treatment of children with amblyopia compared with occlusion alone. Methods: Twenty eight children aged 4 to 10 years (mean age 5.80 ± 1.54 years) with anisometropic and/or strabismic amblyopia were included. Each participant was previously prescribed an optimal refractive correction, and after 8 weeks was randomly assigned to one of the treatment groups: action video games (AVG) plus occlusion (n=14) or passive occlusion alone (PO) (n=14). Visual acuity (VA) and stereoacuity (ST) were measured at baseline and following 14, 28 and 42 hours of treatment. Compliance was monitored using parental registry and Google Analytics. Results: After 42 hours, both groups showed significant improvement in the visual acuity of the amblyopic eye, p<0.001 and p = 0.04 for the AVG and PO groups, respectively. However, VA recovery was significantly greater (p=0.01) and faster with monocular AVG plus occlusion (0.18 logMAR) compared with occlusion alone (0.06 logMAR) in the amblyopic eye. The small improvement (0.02 logMAR) in the non-amblyopic eye was not significant for either group. No significant differences between groups were observed for ST (p=0.38). Conclusions: These findings suggest that combining occlusion and action video games at home results in greater effectiveness and efficiency in improving VA in children with anisometropic and strabismic amblyopia.This publication is part of the project: PID2023-146101OB-I00.Peer ReviewedObjectius de Desenvolupament Sostenible::3 - Salut i BenestarObjectius de Desenvolupament Sostenible::4 - Educació de QualitatObjectius de Desenvolupament Sostenible::5 - Igualtat de GènereObjectius de Desenvolupament Sostenible::8 - Treball Decent i Creixement EconòmicObjectius de Desenvolupament Sostenible::10 - Reducció de les Desigualtats20252025-09-0120252025-06-25journal articlehttp://purl.org/coar/resource_type/c_6501VoRhttp://purl.org/coar/version/c_970fb48d4fbd8a85info:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/2117/432904https://dx.doi.org/10.1111/opo.13534reponame:UPCommons. Portal del coneixement obert de la UPCinstname:Universitat Politècnica de Catalunya (UPC)InglésengAgencia Estatal de Investigación http://doi.org/10.13039/501100011033 Plan Estatal de Investigación Científica y Técnica y de Innovación 2021-2023 PID2023-146101OB-I00 INNOVACIONES EN BIOFOTONICA PARA EL DIAGNOSTICO Y TRATAMIENTO DE ANOMALIAS VISUALESopen accesshttp://purl.org/coar/access_right/c_abf2Attribution 4.0 Internationalhttp://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessoai:upcommons.upc.edu:2117/4329042026-05-27T15:37:01Z |
| dc.title.none.fl_str_mv |
Efficacy of patching combined with action video games in amblyopic children aged 4-10 years: a randomised clinical trial |
| title |
Efficacy of patching combined with action video games in amblyopic children aged 4-10 years: a randomised clinical trial |
| spellingShingle |
Efficacy of patching combined with action video games in amblyopic children aged 4-10 years: a randomised clinical trial Asensio Jurado, Laura|||0000-0001-9890-5577 Action video game Amblyopia Anisometropia Occlusion Strabismus Àrees temàtiques de la UPC::Ciències de la visió::Optometria |
| title_short |
Efficacy of patching combined with action video games in amblyopic children aged 4-10 years: a randomised clinical trial |
| title_full |
Efficacy of patching combined with action video games in amblyopic children aged 4-10 years: a randomised clinical trial |
| title_fullStr |
Efficacy of patching combined with action video games in amblyopic children aged 4-10 years: a randomised clinical trial |
| title_full_unstemmed |
Efficacy of patching combined with action video games in amblyopic children aged 4-10 years: a randomised clinical trial |
| title_sort |
Efficacy of patching combined with action video games in amblyopic children aged 4-10 years: a randomised clinical trial |
| dc.creator.none.fl_str_mv |
Asensio Jurado, Laura|||0000-0001-9890-5577 Argilés Sans, Marc|||0000-0001-5474-9832 Viñuela Navarro, Valldeflors|||0000-0002-1933-5906 Quevedo Junyent, Luisa Jesús|||0000-0002-0976-9372 M.Levi, Dennis |
| author |
Asensio Jurado, Laura|||0000-0001-9890-5577 |
| author_facet |
Asensio Jurado, Laura|||0000-0001-9890-5577 Argilés Sans, Marc|||0000-0001-5474-9832 Viñuela Navarro, Valldeflors|||0000-0002-1933-5906 Quevedo Junyent, Luisa Jesús|||0000-0002-0976-9372 M.Levi, Dennis |
| author_role |
author |
| author2 |
Argilés Sans, Marc|||0000-0001-5474-9832 Viñuela Navarro, Valldeflors|||0000-0002-1933-5906 Quevedo Junyent, Luisa Jesús|||0000-0002-0976-9372 M.Levi, Dennis |
| author2_role |
author author author author |
| dc.subject.none.fl_str_mv |
Action video game Amblyopia Anisometropia Occlusion Strabismus Àrees temàtiques de la UPC::Ciències de la visió::Optometria |
| topic |
Action video game Amblyopia Anisometropia Occlusion Strabismus Àrees temàtiques de la UPC::Ciències de la visió::Optometria |
| description |
Purpose: To determine the impact of using child-friendly action video games combined with monocular occlusion for the treatment of children with amblyopia compared with occlusion alone. Methods: Twenty eight children aged 4 to 10 years (mean age 5.80 ± 1.54 years) with anisometropic and/or strabismic amblyopia were included. Each participant was previously prescribed an optimal refractive correction, and after 8 weeks was randomly assigned to one of the treatment groups: action video games (AVG) plus occlusion (n=14) or passive occlusion alone (PO) (n=14). Visual acuity (VA) and stereoacuity (ST) were measured at baseline and following 14, 28 and 42 hours of treatment. Compliance was monitored using parental registry and Google Analytics. Results: After 42 hours, both groups showed significant improvement in the visual acuity of the amblyopic eye, p<0.001 and p = 0.04 for the AVG and PO groups, respectively. However, VA recovery was significantly greater (p=0.01) and faster with monocular AVG plus occlusion (0.18 logMAR) compared with occlusion alone (0.06 logMAR) in the amblyopic eye. The small improvement (0.02 logMAR) in the non-amblyopic eye was not significant for either group. No significant differences between groups were observed for ST (p=0.38). Conclusions: These findings suggest that combining occlusion and action video games at home results in greater effectiveness and efficiency in improving VA in children with anisometropic and strabismic amblyopia. |
| publishDate |
2025 |
| dc.date.none.fl_str_mv |
2025 2025-09-01 2025 2025-06-25 |
| dc.type.none.fl_str_mv |
journal article http://purl.org/coar/resource_type/c_6501 VoR http://purl.org/coar/version/c_970fb48d4fbd8a85 |
| dc.type.openaire.fl_str_mv |
info:eu-repo/semantics/article |
| format |
article |
| dc.identifier.none.fl_str_mv |
https://hdl.handle.net/2117/432904 https://dx.doi.org/10.1111/opo.13534 |
| url |
https://hdl.handle.net/2117/432904 https://dx.doi.org/10.1111/opo.13534 |
| dc.language.none.fl_str_mv |
Inglés eng |
| language_invalid_str_mv |
Inglés |
| language |
eng |
| dc.relation.none.fl_str_mv |
Agencia Estatal de Investigación http://doi.org/10.13039/501100011033 Plan Estatal de Investigación Científica y Técnica y de Innovación 2021-2023 PID2023-146101OB-I00 INNOVACIONES EN BIOFOTONICA PARA EL DIAGNOSTICO Y TRATAMIENTO DE ANOMALIAS VISUALES |
| dc.rights.none.fl_str_mv |
open access http://purl.org/coar/access_right/c_abf2 Attribution 4.0 International http://creativecommons.org/licenses/by/4.0/ |
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info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 Attribution 4.0 International http://creativecommons.org/licenses/by/4.0/ |
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openAccess |
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application/pdf |
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reponame:UPCommons. Portal del coneixement obert de la UPC instname:Universitat Politècnica de Catalunya (UPC) |
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Universitat Politècnica de Catalunya (UPC) |
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UPCommons. Portal del coneixement obert de la UPC |
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UPCommons. Portal del coneixement obert de la UPC |
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