ABP con plataforma virtual para los alumnos de biofarmacia y farmacocinética y farmacia galénica general

Problem based Learning (PBL) is a technique for educational innovation that has the advantage of turning the student into an active part of the teaching-learning process. Our experience at the Faculty of Pharmacy of the University of Seville indicates that students who participate in any group of PB...

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Detalles Bibliográficos
Autores: Aguilar de Leyva, Mercedes Ángela, Caraballo Rodríguez, Isidoro
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2013
País:España
Institución:Universidad de Sevilla (US)
Repositorio:idUS. Depósito de Investigación de la Universidad de Sevilla
OAI Identifier:oai:idus.us.es:11441/98730
Acceso en línea:https://hdl.handle.net/11441/98730
Access Level:acceso abierto
Palabra clave:PBL
virtual platform
Biopharmaceutics and Pharmacokinetics
Pharmaceutical Technology II. ABP
Descripción
Sumario:Problem based Learning (PBL) is a technique for educational innovation that has the advantage of turning the student into an active part of the teaching-learning process. Our experience at the Faculty of Pharmacy of the University of Seville indicates that students who participate in any group of PBL, in a subject that is explained following a traditional educational methodology (in our case Biopharmaceutics and Pharmacokinetics or Pharmaceutical Technology), show a higher motivation towards the subject. The questions that the students have tried to solve during the PBL sessions create a curiosity towards the subject which is very difficult to achieve in other ways. This is appreciated when the remaining part of the subject is presented, even if it is done following a traditional methodology, such as master classes. Nevertheless, taking into account only the student surveys, the aspect which stands out with respect to traditional teaching is improved comprehension of the subject. On the other hand, thanks to the use of virtual sessions, we can mitigate the problem of the availability of facilities, which sometimes makes it necessary to carry out sessions at unattractive hours. Furthermore, the use of the virtual platform (WebCT in our case) provides an environment very close to the entertainment and social network programs very often used by the students, for example using internal chat rooms for every group.