Optimization of lateral interaction in accumulative computation on GPU-based platform
The lateral interaction in accumulative computation (LIAC) algorithm is a biologically inspired method that allows us to detect moving objects from image sequences acquired from fixed surveillance cameras. This method achieves excellent precision but requires a high processing time. Sequential imple...
| Autores: | , , , , |
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| Tipo de documento: | artigo |
| Data de publicação: | 2019 |
| País: | España |
| Recursos: | Universidad de Castilla-La Mancha |
| Repositório: | RUIdeRA. Repositorio Institucional de la UCLM |
| OAI Identifier: | oai:ruidera.uclm.es:10578/32909 |
| Acesso em linha: | https://doi.org/10.1007/s11227-018-02736-y https://hdl.handle.net/10578/32909 |
| Access Level: | Acceso aberto |
| Palavra-chave: | Acceleration GPU HPC Lateral interaction in accumulative computation Motion detection Optimization |
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Optimization of lateral interaction in accumulative computation on GPU-based platformBermúdez Marín, AurelioMontero Simarro, FranciscoLópez Bonal, María TeresaFernández Caballero, AntonioSánchez García, José LuisAccelerationGPUHPCLateral interaction in accumulative computationMotion detectionOptimizationThe lateral interaction in accumulative computation (LIAC) algorithm is a biologically inspired method that allows us to detect moving objects from image sequences acquired from fixed surveillance cameras. This method achieves excellent precision but requires a high processing time. Sequential implementation is too slow and cannot achieve real-time processing. In this paper, we present several improvements to the LIAC algorithm that increase its efficiency in terms of execution time and energy consumption. In particular, a GPU-based implementation delivers the same precision and is notably faster and more energy efficient than the sequential implementation.Springer202420242019info:eu-repo/semantics/articleapplication/pdfapplication/pdfhttps://doi.org/10.1007/s11227-018-02736-yhttps://hdl.handle.net/10578/32909reponame:RUIdeRA. Repositorio Institucional de la UCLMinstname:Universidad de Castilla-La ManchaInglésDPI2016-80894-RTIN2015-66972-C5-2-Rinfo:eu-repo/semantics/openAccessoai:ruidera.uclm.es:10578/329092026-05-27T07:36:41Z |
| dc.title.none.fl_str_mv |
Optimization of lateral interaction in accumulative computation on GPU-based platform |
| title |
Optimization of lateral interaction in accumulative computation on GPU-based platform |
| spellingShingle |
Optimization of lateral interaction in accumulative computation on GPU-based platform Bermúdez Marín, Aurelio Acceleration GPU HPC Lateral interaction in accumulative computation Motion detection Optimization |
| title_short |
Optimization of lateral interaction in accumulative computation on GPU-based platform |
| title_full |
Optimization of lateral interaction in accumulative computation on GPU-based platform |
| title_fullStr |
Optimization of lateral interaction in accumulative computation on GPU-based platform |
| title_full_unstemmed |
Optimization of lateral interaction in accumulative computation on GPU-based platform |
| title_sort |
Optimization of lateral interaction in accumulative computation on GPU-based platform |
| dc.creator.none.fl_str_mv |
Bermúdez Marín, Aurelio Montero Simarro, Francisco López Bonal, María Teresa Fernández Caballero, Antonio Sánchez García, José Luis |
| author |
Bermúdez Marín, Aurelio |
| author_facet |
Bermúdez Marín, Aurelio Montero Simarro, Francisco López Bonal, María Teresa Fernández Caballero, Antonio Sánchez García, José Luis |
| author_role |
author |
| author2 |
Montero Simarro, Francisco López Bonal, María Teresa Fernández Caballero, Antonio Sánchez García, José Luis |
| author2_role |
author author author author |
| dc.subject.none.fl_str_mv |
Acceleration GPU HPC Lateral interaction in accumulative computation Motion detection Optimization |
| topic |
Acceleration GPU HPC Lateral interaction in accumulative computation Motion detection Optimization |
| description |
The lateral interaction in accumulative computation (LIAC) algorithm is a biologically inspired method that allows us to detect moving objects from image sequences acquired from fixed surveillance cameras. This method achieves excellent precision but requires a high processing time. Sequential implementation is too slow and cannot achieve real-time processing. In this paper, we present several improvements to the LIAC algorithm that increase its efficiency in terms of execution time and energy consumption. In particular, a GPU-based implementation delivers the same precision and is notably faster and more energy efficient than the sequential implementation. |
| publishDate |
2019 |
| dc.date.none.fl_str_mv |
2019 2024 2024 |
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info:eu-repo/semantics/article |
| format |
article |
| dc.identifier.none.fl_str_mv |
https://doi.org/10.1007/s11227-018-02736-y https://hdl.handle.net/10578/32909 |
| url |
https://doi.org/10.1007/s11227-018-02736-y https://hdl.handle.net/10578/32909 |
| dc.language.none.fl_str_mv |
Inglés |
| language_invalid_str_mv |
Inglés |
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DPI2016-80894-R TIN2015-66972-C5-2-R |
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info:eu-repo/semantics/openAccess |
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openAccess |
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application/pdf application/pdf |
| dc.publisher.none.fl_str_mv |
Springer |
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Springer |
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reponame:RUIdeRA. Repositorio Institucional de la UCLM instname:Universidad de Castilla-La Mancha |
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Universidad de Castilla-La Mancha |
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RUIdeRA. Repositorio Institucional de la UCLM |
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RUIdeRA. Repositorio Institucional de la UCLM |
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15,300719 |