Parallel Online Time Warping for Real-Time Audio-to-Score Alignment in Multi-core Systems
[EN] The Audio-to-Score framework consists of two separate stages: pre- processing and alignment. The alignment is commonly solved through offline Dynamic Time Warping (DTW), which is a method to find the path over the distortion matrix with the minimum cost to determine the relation between the per...
| Autores: | , , , , , |
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| Tipo de recurso: | artículo |
| Fecha de publicación: | 2017 |
| País: | España |
| Institución: | Universitat Politècnica de València (UPV) |
| Repositorio: | RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia |
| Idioma: | inglés |
| OAI Identifier: | oai:riunet.upv.es:10251/152274 |
| Acceso en línea: | https://riunet.upv.es/handle/10251/152274 |
| Access Level: | acceso abierto |
| Palabra clave: | Audio-to-Score Alignment Dynamic Time Warping (DTW) Score Following Parallel Computing Xeon Phi ARM CIENCIAS DE LA COMPUTACION E INTELIGENCIA ARTIFICIAL |
| Sumario: | [EN] The Audio-to-Score framework consists of two separate stages: pre- processing and alignment. The alignment is commonly solved through offline Dynamic Time Warping (DTW), which is a method to find the path over the distortion matrix with the minimum cost to determine the relation between the performance and the musical score times. In this work we propose a par- allel online DTW solution based on a client-server architecture. The current version of the application has been implemented for multi-core architectures (x86, x64 and ARM), thus covering either powerful systems or mobile devices. An extensive experimentation has been conducted in order to validate the software. The experiments also show that our framework allows to achieve a good score alignment within the real-time window by using parallel computing techniques. |
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