Building augmented reality games with ARGDSL

“This manuscript has been accepted for publication in Science of Computer Programming. It is not the final published version. The final version is available via its DOI: https://doi.org/10.1016/j.scico.2025.103271. This manuscript is made available under the CC-BY-NC-ND license”

Detalles Bibliográficos
Autores: Campos López, Rubén, Guerra Sánchez, Esther, Lara Jaramillo, Juan de
Tipo de recurso: artículo
Fecha de publicación:2025
País:España
Institución:Universidad Autónoma de Madrid
Repositorio:Biblos-e Archivo. Repositorio Institucional de la UAM
Idioma:inglés
OAI Identifier:oai:dnet:biblosearchi::12f11cc03d19d19cfb1dd70f63ba39eb
Acceso en línea:https://hdl.handle.net/10486/776680
https://dx.doi.org/10.1016/j.scico.2025.103271
Access Level:acceso embargado
Palabra clave:Domain-Specific Languages
Model-Driven Engineering
Augmented Reality
Games
Informática
Descripción
Sumario:“This manuscript has been accepted for publication in Science of Computer Programming. It is not the final published version. The final version is available via its DOI: https://doi.org/10.1016/j.scico.2025.103271. This manuscript is made available under the CC-BY-NC-ND license”