Building augmented reality games with ARGDSL
“This manuscript has been accepted for publication in Science of Computer Programming. It is not the final published version. The final version is available via its DOI: https://doi.org/10.1016/j.scico.2025.103271. This manuscript is made available under the CC-BY-NC-ND license”
| Autores: | , , |
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| Tipo de recurso: | artículo |
| Fecha de publicación: | 2025 |
| País: | España |
| Institución: | Universidad Autónoma de Madrid |
| Repositorio: | Biblos-e Archivo. Repositorio Institucional de la UAM |
| Idioma: | inglés |
| OAI Identifier: | oai:dnet:biblosearchi::12f11cc03d19d19cfb1dd70f63ba39eb |
| Acceso en línea: | https://hdl.handle.net/10486/776680 https://dx.doi.org/10.1016/j.scico.2025.103271 |
| Access Level: | acceso embargado |
| Palabra clave: | Domain-Specific Languages Model-Driven Engineering Augmented Reality Games Informática |
| Sumario: | “This manuscript has been accepted for publication in Science of Computer Programming. It is not the final published version. The final version is available via its DOI: https://doi.org/10.1016/j.scico.2025.103271. This manuscript is made available under the CC-BY-NC-ND license” |
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