Physiopucks: increasing user motivation by combining tangible and implicit physiological interaction

In this article, we evaluate b-Reactable, a digital music instrument that combines implicit physiology-based interaction through EEG and ECG, and explicit gestural interaction for sound generation and control. This multimodality is embodied in tangible objects named physiopucks, which are driven by...

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Detalles Bibliográficos
Autores: Mealla Cincuegrani, Sebastián, Jordà Puig, Sergi, Väljamäe, Aleksander
Tipo de recurso: artículo
Estado:Versión aceptada para publicación
Fecha de publicación:2016
País:España
Institución:Universitat Pompeu Fabra
Repositorio:Repositorio Digital de la UPF
OAI Identifier:oai:repositori.upf.edu:10230/41643
Acceso en línea:http://hdl.handle.net/10230/41643
http://dx.doi.org/10.1145/2838732
Access Level:acceso abierto
Palabra clave:Brain computer interfaces
Brain tangible user interface
Computer-supported collaborative work
Implicit interaction
Human-computer interaction
Multimodal interfaces
Musical collaboration
Physiological computing
Physiopucks
Tabletops
Descripción
Sumario:In this article, we evaluate b-Reactable, a digital music instrument that combines implicit physiology-based interaction through EEG and ECG, and explicit gestural interaction for sound generation and control. This multimodality is embodied in tangible objects named physiopucks, which are driven by biosignals. We hypothesize that multimodality increases users’ motivation in a musical task, compared to the use of a gesture-only tabletop system (the Reactable). We compared motivational aspects in dyads collaborating in three experimental groups (N = 56): the Physio group (one physiology- and one gesture-based user), the Sham group (one prerecorded physiology- and one gesture-based user), and the Control group (two gesture users). Between-group comparisons showed that motivation dimensions of Confidence and Satisfaction were higher in b-Reactable than in the gesture-only tangible interface, and that fake physiology-based feedback significantly reduced these effects. Our study also shows the potential of combined implicit and explicit interaction modes in multiuser HCI scenarios.