Online brands: branding, possible worlds, and interactive grammars

This paper proposes to reflect from a semiotic perspective on the transformation/nthat brands have undergone since the rise of the Internet. After a/nbrief theoretical introduction to digital communication and the semiotics of/nbrands, the case of the Google brand is analyzed by applying concepts of...

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Detalhes bibliográficos
Autor: Scolari, Carlos Alberto, 1963-
Formato: artículo
Estado:Versión publicada
Fecha de publicación:2008
País:España
Recursos:Universitat Pompeu Fabra
Repositorio:Repositorio Digital de la UPF
OAI Identifier:oai:repositori.upf.edu:10230/25462
Acesso em linha:http://hdl.handle.net/10230/25462
http://dx.doi.org/10.1515/SEM.2008.030
Access Level:acceso abierto
Palavra-chave:Branding
eBranding
Possible worlds
Interactive narrative
Semiotics
Internet
Descrição
Resumo:This paper proposes to reflect from a semiotic perspective on the transformation/nthat brands have undergone since the rise of the Internet. After a/nbrief theoretical introduction to digital communication and the semiotics of/nbrands, the case of the Google brand is analyzed by applying concepts of/ngenerative and interpretive semiotics. The paper holds that the iconic and/nlinguistic enunciations are secondary with respect to interaction. In digital/nmedia interaction — the interactive experience that the Internet user lives/n— is a fundamental component of the hypermedia cocktail and occupies a/ncentral position in the brand building process. The article concludes with/nsome of the questions and special characteristics raised by so-called/neBranding.