Virtual campus environments: A comparison between interactive H5P and traditional online activities in master teaching

Traditional face-to-face learning and teaching methodologies are currently being replaced or combined by virtual and digital campuses. In fact, a variety of online activities are available for virtual classrooms, becoming more interactive and creative teaching strategies. Among them, H5P is a free a...

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Autores: Gil García, Isabel Cristina, Fernández Guillamón, Ana, García Cascales, M. Socorro, Molina García, Ángel
Tipo de recurso: artículo
Fecha de publicación:2023
País:España
Institución:Universidad de Castilla-La Mancha
Repositorio:RUIdeRA. Repositorio Institucional de la UCLM
OAI Identifier:oai:ruidera.uclm.es:10578/36813
Acceso en línea:https://doi.org/10.1002/cae.22665
https://hdl.handle.net/10578/36813
Access Level:acceso abierto
Palabra clave:E‐learning
H5P
Interactive activities
Online learning
Online teaching
Virtual campus
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spelling Virtual campus environments: A comparison between interactive H5P and traditional online activities in master teachingGil García, Isabel CristinaFernández Guillamón, AnaGarcía Cascales, M. SocorroMolina García, ÁngelE‐learningH5PInteractive activitiesOnline learningOnline teachingVirtual campusTraditional face-to-face learning and teaching methodologies are currently being replaced or combined by virtual and digital campuses. In fact, a variety of online activities are available for virtual classrooms, becoming more interactive and creative teaching strategies. Among them, H5P is a free and open source platform that allows the creation of interactive content to be embedded in virtual campuses. This paper presents a comparison between traditional online and interactive H5P activities. The case study was carried out on the Wind Energy subject, within the MSc in Renewable Energies, assessing the impact on students and teachers through different indicators. The mean score of students who participated in the traditional online activity was 7.4/10, slightly lower than that of students who participated in the interactive H5P activity, which was 8.4/10. Actually, the statistical analysis showed that the proposed interactive H5P activity did not present a significant improvement on the average grade, in comparison to the traditional online activity. In terms of the students' perception, 75% found the interactive H5P activity easy to do, and 55% felt more motivated compared to traditional online activities. Moreover, teachers pointed out that the activity positively influenced students in terms of participation and motivation. These results confirm that the digital environment is here to stay, combined with other activities to fulfill all the skills and competences to be achieved.Wiley202420242023info:eu-repo/semantics/articleapplication/pdfhttps://doi.org/10.1002/cae.22665https://hdl.handle.net/10578/36813reponame:RUIdeRA. Repositorio Institucional de la UCLMinstname:Universidad de Castilla-La ManchaInglésinfo:eu-repo/semantics/openAccessAttribution-NonCommercial-NoDerivs 3.0 Spainhttp://creativecommons.org/licenses/by-nc-nd/3.0/es/oai:ruidera.uclm.es:10578/368132026-05-27T07:36:41Z
dc.title.none.fl_str_mv Virtual campus environments: A comparison between interactive H5P and traditional online activities in master teaching
title Virtual campus environments: A comparison between interactive H5P and traditional online activities in master teaching
spellingShingle Virtual campus environments: A comparison between interactive H5P and traditional online activities in master teaching
Gil García, Isabel Cristina
E‐learning
H5P
Interactive activities
Online learning
Online teaching
Virtual campus
title_short Virtual campus environments: A comparison between interactive H5P and traditional online activities in master teaching
title_full Virtual campus environments: A comparison between interactive H5P and traditional online activities in master teaching
title_fullStr Virtual campus environments: A comparison between interactive H5P and traditional online activities in master teaching
title_full_unstemmed Virtual campus environments: A comparison between interactive H5P and traditional online activities in master teaching
title_sort Virtual campus environments: A comparison between interactive H5P and traditional online activities in master teaching
dc.creator.none.fl_str_mv Gil García, Isabel Cristina
Fernández Guillamón, Ana
García Cascales, M. Socorro
Molina García, Ángel
author Gil García, Isabel Cristina
author_facet Gil García, Isabel Cristina
Fernández Guillamón, Ana
García Cascales, M. Socorro
Molina García, Ángel
author_role author
author2 Fernández Guillamón, Ana
García Cascales, M. Socorro
Molina García, Ángel
author2_role author
author
author
dc.subject.none.fl_str_mv E‐learning
H5P
Interactive activities
Online learning
Online teaching
Virtual campus
topic E‐learning
H5P
Interactive activities
Online learning
Online teaching
Virtual campus
description Traditional face-to-face learning and teaching methodologies are currently being replaced or combined by virtual and digital campuses. In fact, a variety of online activities are available for virtual classrooms, becoming more interactive and creative teaching strategies. Among them, H5P is a free and open source platform that allows the creation of interactive content to be embedded in virtual campuses. This paper presents a comparison between traditional online and interactive H5P activities. The case study was carried out on the Wind Energy subject, within the MSc in Renewable Energies, assessing the impact on students and teachers through different indicators. The mean score of students who participated in the traditional online activity was 7.4/10, slightly lower than that of students who participated in the interactive H5P activity, which was 8.4/10. Actually, the statistical analysis showed that the proposed interactive H5P activity did not present a significant improvement on the average grade, in comparison to the traditional online activity. In terms of the students' perception, 75% found the interactive H5P activity easy to do, and 55% felt more motivated compared to traditional online activities. Moreover, teachers pointed out that the activity positively influenced students in terms of participation and motivation. These results confirm that the digital environment is here to stay, combined with other activities to fulfill all the skills and competences to be achieved.
publishDate 2023
dc.date.none.fl_str_mv 2023
2024
2024
dc.type.none.fl_str_mv info:eu-repo/semantics/article
format article
dc.identifier.none.fl_str_mv https://doi.org/10.1002/cae.22665
https://hdl.handle.net/10578/36813
url https://doi.org/10.1002/cae.22665
https://hdl.handle.net/10578/36813
dc.language.none.fl_str_mv Inglés
language_invalid_str_mv Inglés
dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
Attribution-NonCommercial-NoDerivs 3.0 Spain
http://creativecommons.org/licenses/by-nc-nd/3.0/es/
eu_rights_str_mv openAccess
rights_invalid_str_mv Attribution-NonCommercial-NoDerivs 3.0 Spain
http://creativecommons.org/licenses/by-nc-nd/3.0/es/
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Wiley
publisher.none.fl_str_mv Wiley
dc.source.none.fl_str_mv reponame:RUIdeRA. Repositorio Institucional de la UCLM
instname:Universidad de Castilla-La Mancha
instname_str Universidad de Castilla-La Mancha
reponame_str RUIdeRA. Repositorio Institucional de la UCLM
collection RUIdeRA. Repositorio Institucional de la UCLM
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