Developing serious video games to treat attention deficit hyperactivity disorder: tutorial guide

Video game–based therapeutic interventions have demonstrated some effectiveness in decreasing the symptoms of attention deficit hyperactivity disorder (ADHD). Compared with more traditional strategies within the multimodal treatment of ADHD, video games have certain advantages such as being comforta...

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Detalles Bibliográficos
Autores: Sujar, Aaron, Martín Moratinos, Marina, Rodrigo-Yanguas, María, Bella-Fernández, Marcos, Gonzalez Tardon, Carlos, DELGADO-GOMEZ, DAVID, Blasco-Fontecilla, Hilario
Tipo de recurso: artículo
Fecha de publicación:2022
País:España
Institución:TecnoCampus
Repositorio:Repositori Digital del TecnoCampus
OAI Identifier:oai:repositori.tecnocampus.cat:20.500.12367/2215
Acceso en línea:http://hdl.handle.net/20.500.12367/2215
Access Level:acceso abierto
Palabra clave:Serious video games
ADHD
Treatment
Video games
Cognitive
Cognitive disorder
Games
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spelling Developing serious video games to treat attention deficit hyperactivity disorder: tutorial guideSujar, AaronMartín Moratinos, MarinaRodrigo-Yanguas, MaríaBella-Fernández, MarcosGonzalez Tardon, CarlosDELGADO-GOMEZ, DAVIDBlasco-Fontecilla, HilarioSerious video gamesADHDTreatmentVideo gamesCognitiveCognitive disorderGamesVideo game–based therapeutic interventions have demonstrated some effectiveness in decreasing the symptoms of attention deficit hyperactivity disorder (ADHD). Compared with more traditional strategies within the multimodal treatment of ADHD, video games have certain advantages such as being comfortable, flexible, and cost-efficient. However, establishing the most appropriate type(s) of video games that should be used for this treatment remains a matter of debate, including the commercial existing video games or serious video games that are specifically constructed to target specific disorders. This guide represents a starting point for developing serious video games aimed at treating ADHD. We summarize the key points that need to be addressed to generate an effective and motivating game-based treatment. Following recommendations from the literature to create game-based treatments, we describe the development stages of a serious video game for treating ADHD [...].info:eu-repo/semantics/publishedVersionJMIR PublicationsTecnoCampus. Escola Superior Politècnica (ESUPT)202320232022info:eu-repo/semantics/article10 p.application/pdfhttp://hdl.handle.net/20.500.12367/2215reponame:Repositori Digital del TecnoCampusinstname:TecnoCampusInglésJMIR Serious Games. 2022Aug 01;10(3):e33884©Aarón Sújar, Marina Martín-Moratinos, María Rodrigo-Yanguas, Marcos Bella-Fernández, Carlos González-Tardón, David Delgado-Gómez, Hilario Blasco-Fontecilla. Originally published in JMIR Serious Games (https://games.jmir.org), 01.08.2022. This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on https://games.jmir.org, as well as this copyright and license information must be included.Attribution 4.0 Internationalhttp://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessoai:repositori.tecnocampus.cat:20.500.12367/22152026-06-21T13:30:27Z
dc.title.none.fl_str_mv Developing serious video games to treat attention deficit hyperactivity disorder: tutorial guide
title Developing serious video games to treat attention deficit hyperactivity disorder: tutorial guide
spellingShingle Developing serious video games to treat attention deficit hyperactivity disorder: tutorial guide
Sujar, Aaron
Serious video games
ADHD
Treatment
Video games
Cognitive
Cognitive disorder
Games
title_short Developing serious video games to treat attention deficit hyperactivity disorder: tutorial guide
title_full Developing serious video games to treat attention deficit hyperactivity disorder: tutorial guide
title_fullStr Developing serious video games to treat attention deficit hyperactivity disorder: tutorial guide
title_full_unstemmed Developing serious video games to treat attention deficit hyperactivity disorder: tutorial guide
title_sort Developing serious video games to treat attention deficit hyperactivity disorder: tutorial guide
dc.creator.none.fl_str_mv Sujar, Aaron
Martín Moratinos, Marina
Rodrigo-Yanguas, María
Bella-Fernández, Marcos
Gonzalez Tardon, Carlos
DELGADO-GOMEZ, DAVID
Blasco-Fontecilla, Hilario
author Sujar, Aaron
author_facet Sujar, Aaron
Martín Moratinos, Marina
Rodrigo-Yanguas, María
Bella-Fernández, Marcos
Gonzalez Tardon, Carlos
DELGADO-GOMEZ, DAVID
Blasco-Fontecilla, Hilario
author_role author
author2 Martín Moratinos, Marina
Rodrigo-Yanguas, María
Bella-Fernández, Marcos
Gonzalez Tardon, Carlos
DELGADO-GOMEZ, DAVID
Blasco-Fontecilla, Hilario
author2_role author
author
author
author
author
author
dc.contributor.none.fl_str_mv TecnoCampus. Escola Superior Politècnica (ESUPT)
dc.subject.none.fl_str_mv Serious video games
ADHD
Treatment
Video games
Cognitive
Cognitive disorder
Games
topic Serious video games
ADHD
Treatment
Video games
Cognitive
Cognitive disorder
Games
description Video game–based therapeutic interventions have demonstrated some effectiveness in decreasing the symptoms of attention deficit hyperactivity disorder (ADHD). Compared with more traditional strategies within the multimodal treatment of ADHD, video games have certain advantages such as being comfortable, flexible, and cost-efficient. However, establishing the most appropriate type(s) of video games that should be used for this treatment remains a matter of debate, including the commercial existing video games or serious video games that are specifically constructed to target specific disorders. This guide represents a starting point for developing serious video games aimed at treating ADHD. We summarize the key points that need to be addressed to generate an effective and motivating game-based treatment. Following recommendations from the literature to create game-based treatments, we describe the development stages of a serious video game for treating ADHD [...].
publishDate 2022
dc.date.none.fl_str_mv 2022
2023
2023
dc.type.none.fl_str_mv info:eu-repo/semantics/article
format article
dc.identifier.none.fl_str_mv http://hdl.handle.net/20.500.12367/2215
url http://hdl.handle.net/20.500.12367/2215
dc.language.none.fl_str_mv Inglés
language_invalid_str_mv Inglés
dc.relation.none.fl_str_mv JMIR Serious Games. 2022Aug 01;10(3):e33884
dc.rights.none.fl_str_mv Attribution 4.0 International
http://creativecommons.org/licenses/by/4.0/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Attribution 4.0 International
http://creativecommons.org/licenses/by/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv 10 p.
application/pdf
dc.publisher.none.fl_str_mv JMIR Publications
publisher.none.fl_str_mv JMIR Publications
dc.source.none.fl_str_mv reponame:Repositori Digital del TecnoCampus
instname:TecnoCampus
instname_str TecnoCampus
reponame_str Repositori Digital del TecnoCampus
collection Repositori Digital del TecnoCampus
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repository.mail.fl_str_mv
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