A Fair and Scalable Mechanism for Resource Allocation: The Multilevel QPQ Approach
In this paper the problem of distributing resources among a collection of users (or players) is explored. These players have independent preferences to get these resources and can be dishonest about their preferences in order to increase their utility (their preference for the resources they are all...
| Autores: | , , , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2020 |
| País: | España |
| Institución: | Universidad del País Vasco |
| Repositorio: | Addi. Archivo Digital para la Docencia y la Investigación |
| OAI Identifier: | oai:addi.ehu.eus:10810/50613 |
| Acceso en línea: | http://hdl.handle.net/10810/50613 |
| Access Level: | acceso abierto |
| Palabra clave: | resource management scalability random variables technological innovation licenses government wireless communication resource allocation mechanism design fairness |
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A Fair and Scalable Mechanism for Resource Allocation: The Multilevel QPQ ApproachDoncel Vicente, JosuDe la Pisa Arribas, LuisSantos, AgustínFernández Anta, Antonioresource managementscalabilityrandom variablestechnological innovationlicensesgovernmentwireless communicationresource allocationmechanism designfairnessscalabilityIn this paper the problem of distributing resources among a collection of users (or players) is explored. These players have independent preferences to get these resources and can be dishonest about their preferences in order to increase their utility (their preference for the resources they are allocated). The objective is design a mechanism to allocate resources to players so that all of them get the same amount of resources (fair), the total utility is maximized (optimal), and no player has incentive to be dishonest (strategy proof). Santos et al. proposed the Quid Pro Quo (QPQ) mechanism to solve this problem. In this paper a generalization of the QPQ mechanism is proposed that, in addition to the above properties, has a very high degree of scalability. The proposed multilevel QPQ mechanism divides the players into disjoint clusters and runs a mechanism similar to QPQ inside each cluster and across selected players in each cluster. As a consequence the amount of communication required is drastically reduced. Similarly, the storage used by the mechanism by each player is also significantly reduced, which in a practical setting can be used to improve the ability to detect dishonest players.This work was supported in part by the Regional Government of Madrid (CM) grant EdgeData-CM (P2018/TCS4499) cofunded by the FSE & FEDER, in part by the NSF of China under Grant 61520106005, and in part by the Ministry of Science and Innovation Grant PID2019-109805RB-I00 (ECID) co-funded by the FEDER. The work of Josu Doncel was supported in part by the Department of Education of the Basque Government through the Consolidated Research Group MATH-MODE (IT1294-19), in part by the Marie Sklodowska-Curie Grant agreement No. 777778, and in part by the Spanish Ministry of Science and Innovation with reference PID2019-108111RB-I00 (FEDER/AEI).IEEEEuropean Commission202120212020info:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10810/50613reponame:Addi. Archivo Digital para la Docencia y la Investigacióninstname:Universidad del País VascoInglésinfo:eu-repo/grantAgreement/MICINN/PID2019-109805RB-I00/info:eu-repo/grantAgreement/EC/H2020/777778https://ieeexplore.ieee.org/document/9310174info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by/3.0/es/This work is licensed under a Creative Commons Attribution 4.0 License. For more information, see https://creativecommons.org/licenses/by/4.0/Atribución 3.0 Españaoai:addi.ehu.eus:10810/506132026-06-18T09:23:17Z |
| dc.title.none.fl_str_mv |
A Fair and Scalable Mechanism for Resource Allocation: The Multilevel QPQ Approach |
| title |
A Fair and Scalable Mechanism for Resource Allocation: The Multilevel QPQ Approach |
| spellingShingle |
A Fair and Scalable Mechanism for Resource Allocation: The Multilevel QPQ Approach Doncel Vicente, Josu resource management scalability random variables technological innovation licenses government wireless communication resource allocation mechanism design fairness scalability |
| title_short |
A Fair and Scalable Mechanism for Resource Allocation: The Multilevel QPQ Approach |
| title_full |
A Fair and Scalable Mechanism for Resource Allocation: The Multilevel QPQ Approach |
| title_fullStr |
A Fair and Scalable Mechanism for Resource Allocation: The Multilevel QPQ Approach |
| title_full_unstemmed |
A Fair and Scalable Mechanism for Resource Allocation: The Multilevel QPQ Approach |
| title_sort |
A Fair and Scalable Mechanism for Resource Allocation: The Multilevel QPQ Approach |
| dc.creator.none.fl_str_mv |
Doncel Vicente, Josu De la Pisa Arribas, Luis Santos, Agustín Fernández Anta, Antonio |
| author |
Doncel Vicente, Josu |
| author_facet |
Doncel Vicente, Josu De la Pisa Arribas, Luis Santos, Agustín Fernández Anta, Antonio |
| author_role |
author |
| author2 |
De la Pisa Arribas, Luis Santos, Agustín Fernández Anta, Antonio |
| author2_role |
author author author |
| dc.contributor.none.fl_str_mv |
European Commission |
| dc.subject.none.fl_str_mv |
resource management scalability random variables technological innovation licenses government wireless communication resource allocation mechanism design fairness scalability |
| topic |
resource management scalability random variables technological innovation licenses government wireless communication resource allocation mechanism design fairness scalability |
| description |
In this paper the problem of distributing resources among a collection of users (or players) is explored. These players have independent preferences to get these resources and can be dishonest about their preferences in order to increase their utility (their preference for the resources they are allocated). The objective is design a mechanism to allocate resources to players so that all of them get the same amount of resources (fair), the total utility is maximized (optimal), and no player has incentive to be dishonest (strategy proof). Santos et al. proposed the Quid Pro Quo (QPQ) mechanism to solve this problem. In this paper a generalization of the QPQ mechanism is proposed that, in addition to the above properties, has a very high degree of scalability. The proposed multilevel QPQ mechanism divides the players into disjoint clusters and runs a mechanism similar to QPQ inside each cluster and across selected players in each cluster. As a consequence the amount of communication required is drastically reduced. Similarly, the storage used by the mechanism by each player is also significantly reduced, which in a practical setting can be used to improve the ability to detect dishonest players. |
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2020 |
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2020 2021 2021 |
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info:eu-repo/semantics/article |
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article |
| dc.identifier.none.fl_str_mv |
http://hdl.handle.net/10810/50613 |
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http://hdl.handle.net/10810/50613 |
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Inglés |
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Inglés |
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info:eu-repo/grantAgreement/MICINN/PID2019-109805RB-I00/ info:eu-repo/grantAgreement/EC/H2020/777778 https://ieeexplore.ieee.org/document/9310174 |
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info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/3.0/es/ Atribución 3.0 España |
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openAccess |
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http://creativecommons.org/licenses/by/3.0/es/ Atribución 3.0 España |
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application/pdf |
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IEEE |
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IEEE |
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reponame:Addi. Archivo Digital para la Docencia y la Investigación instname:Universidad del País Vasco |
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Universidad del País Vasco |
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