Suspense mechanics in narrative video games
We put forward a suitable analytical model for studying suspense in video games. This model is based on the analysis of perspective, focalization and the figure of the implied player, which is fundamental to understand the relationship between game, player and emotional effects. We critically review...
| Autores: | , |
|---|---|
| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2017 |
| País: | España |
| Institución: | Universitat Ramon Llull (URL) |
| Repositorio: | DAU Arxiu Digital de la Universitat Ramon Llull |
| OAI Identifier: | oai:dau.url.edu:20.500.14342/602 |
| Acceso en línea: | http://hdl.handle.net/20.500.14342/602 |
| Access Level: | acceso abierto |
| Palabra clave: | Videojocs Jugadors de videojocs Narració en els videojocs Emocions 79 |
| id |
ES_9a6fdb86aaa77bb1067b49dbd8cdfd60 |
|---|---|
| oai_identifier_str |
oai:dau.url.edu:20.500.14342/602 |
| network_acronym_str |
ES |
| network_name_str |
España |
| repository_id_str |
|
| spelling |
Suspense mechanics in narrative video gamesAnyó, LluísColom Pons, AngelVideojocsJugadors de videojocsNarració en els videojocsEmocions79We put forward a suitable analytical model for studying suspense in video games. This model is based on the analysis of perspective, focalization and the figure of the implied player, which is fundamental to understand the relationship between game, player and emotional effects. We critically review the previous research on point of view in films and video games with the aim of achieving a better understanding of audiovisual narration. The resulting model is a proposal for, in the first place, systematising the relationship between the player -considered here as a theoretical concept: the implied player- and the game. Once this is done, it allows us to study suspense in video games from a narrative perspective and leads us to the conclusion that in video games suspense is not related to a waiting situation –like in films- but to the effort of overcoming difficulties that we know from a previous play.Lusófona University. Film and Media Arts DepartmentUniversitat Ramon Llull. Facultat de Comunicació i Relacions Internacionals Blanquerna20222023202220232017info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersion15 p.application/pdfhttp://hdl.handle.net/20.500.14342/602RECERCAT (Dipòsit de la Recerca de Catalunya)reponame:DAU Arxiu Digital de la Universitat Ramon Llullinstname:Universitat Ramon Llull (URL)InglésInternational Journal of Film and Media Arts, vol. 2, núm. 2, 2017Attribution-NonCommercial 4.0 International© L'autor/ahttp://creativecommons.org/licenses/by-nc/4.0/info:eu-repo/semantics/openAccessoai:dau.url.edu:20.500.14342/6022026-06-21T06:40:37Z |
| dc.title.none.fl_str_mv |
Suspense mechanics in narrative video games |
| title |
Suspense mechanics in narrative video games |
| spellingShingle |
Suspense mechanics in narrative video games Anyó, Lluís Videojocs Jugadors de videojocs Narració en els videojocs Emocions 79 |
| title_short |
Suspense mechanics in narrative video games |
| title_full |
Suspense mechanics in narrative video games |
| title_fullStr |
Suspense mechanics in narrative video games |
| title_full_unstemmed |
Suspense mechanics in narrative video games |
| title_sort |
Suspense mechanics in narrative video games |
| dc.creator.none.fl_str_mv |
Anyó, Lluís Colom Pons, Angel |
| author |
Anyó, Lluís |
| author_facet |
Anyó, Lluís Colom Pons, Angel |
| author_role |
author |
| author2 |
Colom Pons, Angel |
| author2_role |
author |
| dc.contributor.none.fl_str_mv |
Universitat Ramon Llull. Facultat de Comunicació i Relacions Internacionals Blanquerna |
| dc.subject.none.fl_str_mv |
Videojocs Jugadors de videojocs Narració en els videojocs Emocions 79 |
| topic |
Videojocs Jugadors de videojocs Narració en els videojocs Emocions 79 |
| description |
We put forward a suitable analytical model for studying suspense in video games. This model is based on the analysis of perspective, focalization and the figure of the implied player, which is fundamental to understand the relationship between game, player and emotional effects. We critically review the previous research on point of view in films and video games with the aim of achieving a better understanding of audiovisual narration. The resulting model is a proposal for, in the first place, systematising the relationship between the player -considered here as a theoretical concept: the implied player- and the game. Once this is done, it allows us to study suspense in video games from a narrative perspective and leads us to the conclusion that in video games suspense is not related to a waiting situation –like in films- but to the effort of overcoming difficulties that we know from a previous play. |
| publishDate |
2017 |
| dc.date.none.fl_str_mv |
2017 2022 2022 2023 2023 |
| dc.type.none.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
| format |
article |
| status_str |
publishedVersion |
| dc.identifier.none.fl_str_mv |
http://hdl.handle.net/20.500.14342/602 |
| url |
http://hdl.handle.net/20.500.14342/602 |
| dc.language.none.fl_str_mv |
Inglés |
| language_invalid_str_mv |
Inglés |
| dc.relation.none.fl_str_mv |
International Journal of Film and Media Arts, vol. 2, núm. 2, 2017 |
| dc.rights.none.fl_str_mv |
Attribution-NonCommercial 4.0 International © L'autor/a http://creativecommons.org/licenses/by-nc/4.0/ info:eu-repo/semantics/openAccess |
| rights_invalid_str_mv |
Attribution-NonCommercial 4.0 International © L'autor/a http://creativecommons.org/licenses/by-nc/4.0/ |
| eu_rights_str_mv |
openAccess |
| dc.format.none.fl_str_mv |
15 p. application/pdf |
| dc.publisher.none.fl_str_mv |
Lusófona University. Film and Media Arts Department |
| publisher.none.fl_str_mv |
Lusófona University. Film and Media Arts Department |
| dc.source.none.fl_str_mv |
RECERCAT (Dipòsit de la Recerca de Catalunya) reponame:DAU Arxiu Digital de la Universitat Ramon Llull instname:Universitat Ramon Llull (URL) |
| instname_str |
Universitat Ramon Llull (URL) |
| reponame_str |
DAU Arxiu Digital de la Universitat Ramon Llull |
| collection |
DAU Arxiu Digital de la Universitat Ramon Llull |
| repository.name.fl_str_mv |
|
| repository.mail.fl_str_mv |
|
| _version_ |
1869414387601637376 |
| score |
15.301603 |