Analysis and comparison of facial animation algorithms: caricatures

The thesis will be aimed to review what has been done from around the 2000 until now regarding the caricature generation field in 2D. It will be organized in classifying the methods found first, telling their contributions to the field and choosing a paper among them to implement and discuss more th...

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Detalles Bibliográficos
Autor: Bellido Rivas, Anna Isabel
Tipo de recurso: tesis de maestría
Fecha de publicación:2010
País:España
Institución:Universitat Politècnica de Catalunya (UPC)
Repositorio:UPCommons. Portal del coneixement obert de la UPC
Idioma:inglés
OAI Identifier:oai:upcommons.upc.edu:2099.1/11324
Acceso en línea:https://hdl.handle.net/2099.1/11324
Access Level:acceso abierto
Palabra clave:Facial expression
Three -- dimensional display systems
Expressió facial
Visualització tridimensional (Informàtica)
Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Imatge digital
Àrees temàtiques de la UPC::Informàtica::Infografia
Descripción
Sumario:The thesis will be aimed to review what has been done from around the 2000 until now regarding the caricature generation field in 2D. It will be organized in classifying the methods found first, telling their contributions to the field and choosing a paper among them to implement and discuss more thoroughly. A total of three papers will be selected. Finally, an overview discussion on the papers implemented and their contributions to the field will be given. Brief comment on the Master Thesis small change of title: In the very beginning, when I was planning to do the thesis, I talked with my tutor and found that doing a review and comparison of some methods in the facial animation field would suit. However, while reading papers on the topic, I found that a great number of them required hardware which I didn’t have any access to. The generation of 2D caricatures is still close to the field, and it didn’t need any additional hardware device