Frame-to-frame coherent image-aligned sheet-buffered splatting

Splatting is a classical volume rendering technique that has recently gained in popularity for the visualization of point-based suface models. Up to now, there has been few publications on its adaptation to time-varying data. In this paper, we propose a novel frame-to-frame coherent view-aligned she...

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Detalles Bibliográficos
Autores: Grau Carrión, Sergi|||0000-0001-8223-2398, Tost Pardell, Daniela|||0000-0001-9619-605X
Tipo de recurso: informe técnico
Fecha de publicación:2006
País:España
Institución:Universitat Politècnica de Catalunya (UPC)
Repositorio:UPCommons. Portal del coneixement obert de la UPC
Idioma:inglés
OAI Identifier:oai:upcommons.upc.edu:2117/86030
Acceso en línea:https://hdl.handle.net/2117/86030
Access Level:acceso abierto
Palabra clave:Splatting
Time-varying data
Run-length encoding
Frame-to-frame coherence
Àrees temàtiques de la UPC::Informàtica::Infografia
Descripción
Sumario:Splatting is a classical volume rendering technique that has recently gained in popularity for the visualization of point-based suface models. Up to now, there has been few publications on its adaptation to time-varying data. In this paper, we propose a novel frame-to-frame coherent view-aligned sheet-buffer splatting of time-varying data, that tries to reduce as much as possible the memory load and the rendering computations taking into account the similarity in the data and in the images at successive instants of time. The results presented in the paper are encouraging and show that the proposed technique may be useful to explore data through time.