Augment reality and virtual reality for the improvement of spatial competences in Physical Education

Young and mobile are an intense combination in entertainment. Mobile phones can also be a powerful tool in improving some teaching parameters, also in Physical Education. This research aims to test if Augmented Reality and Virtual Reality with mobile phones can have an impact on Physical Education s...

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Detalles Bibliográficos
Autores: Gómez García, Melchor|||0000-0003-3453-218X, Trujillo Torres, Juan Manuel|||0000-0002-2761-3523, Aznar Díaz, Inmaculada|||0000-0002-0018-1150, Cáceres Reche, María Pilar|||0000-0002-6323-8054
Tipo de recurso: artículo
Fecha de publicación:2018
País:España
Institución:Universitat Autònoma de Barcelona
Repositorio:Dipòsit Digital de Documents de la UAB
Idioma:inglés
OAI Identifier:oai:ddd.uab.cat:237708
Acceso en línea:https://ddd.uab.cat/record/237708
https://dx.doi.org/urn:doi:10.14198/jhse.2018.13.Proc2.03
Access Level:acceso abierto
Palabra clave:Augment reality
Virtual reality
Spatial orientation
Education estimation
Descripción
Sumario:Young and mobile are an intense combination in entertainment. Mobile phones can also be a powerful tool in improving some teaching parameters, also in Physical Education. This research aims to test if Augmented Reality and Virtual Reality with mobile phones can have an impact on Physical Education students and their abilities in spatial orientation and distance estimation. In the investigation we have created two virtual and augmented scenarios, and a quantitative methodology has been used to analyze and contrast the learning tests carried out. The results show that these augmented worlds improve spatial orientation and estimation capacity. The study shows that it is convenient to develop activities and digital scenarios to incorporate mobile augmented reality in the learning of spatial orientation, at the same time as teaching skills are improved.