Immersive journalism: from audience to first-person experience of news
This research is focused on checking the theory about how the application of virtual reality techniques in the audiovisual pieces alters the spectator level of implication with regard to information. To demonstrate, the author revises the academic theory and analyses several audiovisual pieces made...
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| Tipo de recurso: | capítulo de libro |
| Fecha de publicación: | 2017 |
| País: | España |
| Institución: | Universidad de Santiago de Compostela (USC) |
| Repositorio: | Minerva. Repositorio Institucional de la Universidad de Santiago de Compostela |
| Idioma: | inglés |
| OAI Identifier: | oai:minerva.usc.gal:10347/38830 |
| Acceso en línea: | https://hdl.handle.net/10347/38830 |
| Access Level: | acceso abierto |
| Palabra clave: | Immersive journalism Periodismo inmersivo Realidad virtual Virtual reality 360-degree video Vídeo 360 grados Media innovation Innovación periodística 591002 Medios de comunicación de masas |
| Sumario: | This research is focused on checking the theory about how the application of virtual reality techniques in the audiovisual pieces alters the spectator level of implication with regard to information. To demonstrate, the author revises the academic theory and analyses several audiovisual pieces made with virtual reality. According to the study, journalism trends point to the audiovisual landscape, and they do it with the new technologies on the market. Innovation laboratories of the main European public televisions want to apply virtual reality techniques to their own audiovisual pieces, in order to make information closer to the spectator. Therefore, these new products allow the viewers being an actor of the information or recreated reality thanks to the high immersion level. |
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