Gestión de la personalidad en la arquitectura de agentes emocionales GenIA3

When it is desired to imitate human behavior using software agents it is necessary to add affective characteristics that allow the agents to make the decisions in a more similar way as we do the human beings. One of the affective characteristics necessary for the development of these emotional agent...

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Detalles Bibliográficos
Autor: Taverner-Aparicio, Joaquín José|||0000-0002-5163-5335
Tipo de recurso: tesis de maestría
Fecha de publicación:2017
País:España
Institución:Universitat Politècnica de València (UPV)
Repositorio:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
Idioma:español
OAI Identifier:oai:riunet.upv.es:10251/86068
Acceso en línea:https://riunet.upv.es/handle/10251/86068
Access Level:acceso abierto
Palabra clave:Inteligencia artificial
Intelligent Agents
Multiagent Systems
Emotional Agents
Agentes Inteligentes
Sistemas Multiagente
Agentes Emocionales
Agent
Emoció
Personalitat
LENGUAJES Y SISTEMAS INFORMATICOS
Máster Universitario en Inteligencia Artificial, Reconocimiento de Formas e Imagen Digital-Màster Universitari en Intel·ligència Artificial, Reconeixement de Formes i Imatge Digital
Descripción
Sumario:When it is desired to imitate human behavior using software agents it is necessary to add affective characteristics that allow the agents to make the decisions in a more similar way as we do the human beings. One of the affective characteristics necessary for the development of these emotional agents is the personality. Personality affects emotional processes and decision making. In order to be able to introduce different types of personality that allow to define agents different from each other the student must extend the GenIA3 architecture to allow the use of personality profiles, studying how to include their use in the agent's reasoning process, Decision making and in their affective state.