The effectiveness of problem-based learning physics pocketbook integrating augmented reality with the local wisdom of catapults in improving mathematical and graphical representation abilities
This research aimed to reveal the effectiveness of using a Problem-Based Learning (PBL) physics pocketbook integrating augmented reality (AR) with the local wisdom of catapults in improving the mathematical and graphical representation abilities of high school students. This study is a quasi-experim...
| Authors: | , |
|---|---|
| Format: | article |
| Publication Date: | 2023 |
| Country: | España |
| Institution: | Universitat Politècnica de Catalunya (UPC) |
| Repository: | UPCommons. Portal del coneixement obert de la UPC |
| Language: | English |
| OAI Identifier: | oai:upcommons.upc.edu:2117/406185 |
| Online Access: | https://hdl.handle.net/2117/406185 https://dx.doi.org/10.3926/jotse.1962 |
| Access Level: | Open access |
| Keyword: | Problem-based learning Physics -- Study and teaching Augmented reality Graphical representation Local wisdom Mathematical representation PBL Pocketbook Aprenentatge basat en problemes Física -- Ensenyament Realitat augmentada Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Metodologies docents::Aprenentatge basat en problemes i projectes |
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The effectiveness of problem-based learning physics pocketbook integrating augmented reality with the local wisdom of catapults in improving mathematical and graphical representation abilitiesRahmasari, AlifiaKuswanto, HeruProblem-based learningPhysics -- Study and teachingAugmented realityAugmented realityGraphical representationLocal wisdomMathematical representationPBLPocketbookAprenentatge basat en problemesFísica -- EnsenyamentRealitat augmentadaÀrees temàtiques de la UPC::Ensenyament i aprenentatge::Metodologies docents::Aprenentatge basat en problemes i projectesThis research aimed to reveal the effectiveness of using a Problem-Based Learning (PBL) physics pocketbook integrating augmented reality (AR) with the local wisdom of catapults in improving the mathematical and graphical representation abilities of high school students. This study is a quasi-experiment with a pretest-posttest control group design. The data collection was carried out in two stages, namely empirical testing and effectiveness testing stages. The empirical test was conducted on 276 grade XII students, while the effectiveness test was conducted on three science classes of grade XI students of State Senior High School (SMAN) 10 Yogyakarta. The three classes consisted of 36 students in the experimental class, 36 students in the Contrast Class 1, and 36 students in the Contrast 2 Class. The mathematical and graphical representation abilities were measured through a test instrument that passes the analysis of the empirical test using the QUEST program. General Linear Model (GLM) was utilized to analyze the effectiveness test, which was supported by the SPSS software. The result of the General Linear Model (GLM) analysis in the experimental class showed a significant value of 0.000 on the mathematical and graphical representation ability variables. The findings of this study indicate that the use of the developed Problem-Based Learning physics pocketbook integrating augmented reality with local wisdom is effective in increasing the mathematical and graphical representation abilities of grade XI students, with an effective contribution of 82.6% and 84.4% eachPeer ReviewedOmniaScience20232023-10-0120242024-04-09journal articlehttp://purl.org/coar/resource_type/c_6501NAhttp://purl.org/coar/version/c_be7fb7dd8ff6fe43info:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/2117/406185https://dx.doi.org/10.3926/jotse.1962reponame:UPCommons. Portal del coneixement obert de la UPCinstname:Universitat Politècnica de Catalunya (UPC)Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2Attribution-NonCommercial 4.0 Internationalhttps://creativecommons.org/licenses/by-nc/4.0/info:eu-repo/semantics/openAccessoai:upcommons.upc.edu:2117/4061852026-05-27T15:37:01Z |
| dc.title.none.fl_str_mv |
The effectiveness of problem-based learning physics pocketbook integrating augmented reality with the local wisdom of catapults in improving mathematical and graphical representation abilities |
| title |
The effectiveness of problem-based learning physics pocketbook integrating augmented reality with the local wisdom of catapults in improving mathematical and graphical representation abilities |
| spellingShingle |
The effectiveness of problem-based learning physics pocketbook integrating augmented reality with the local wisdom of catapults in improving mathematical and graphical representation abilities Rahmasari, Alifia Problem-based learning Physics -- Study and teaching Augmented reality Augmented reality Graphical representation Local wisdom Mathematical representation PBL Pocketbook Aprenentatge basat en problemes Física -- Ensenyament Realitat augmentada Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Metodologies docents::Aprenentatge basat en problemes i projectes |
| title_short |
The effectiveness of problem-based learning physics pocketbook integrating augmented reality with the local wisdom of catapults in improving mathematical and graphical representation abilities |
| title_full |
The effectiveness of problem-based learning physics pocketbook integrating augmented reality with the local wisdom of catapults in improving mathematical and graphical representation abilities |
| title_fullStr |
The effectiveness of problem-based learning physics pocketbook integrating augmented reality with the local wisdom of catapults in improving mathematical and graphical representation abilities |
| title_full_unstemmed |
The effectiveness of problem-based learning physics pocketbook integrating augmented reality with the local wisdom of catapults in improving mathematical and graphical representation abilities |
| title_sort |
The effectiveness of problem-based learning physics pocketbook integrating augmented reality with the local wisdom of catapults in improving mathematical and graphical representation abilities |
| dc.creator.none.fl_str_mv |
Rahmasari, Alifia Kuswanto, Heru |
| author |
Rahmasari, Alifia |
| author_facet |
Rahmasari, Alifia Kuswanto, Heru |
| author_role |
author |
| author2 |
Kuswanto, Heru |
| author2_role |
author |
| dc.subject.none.fl_str_mv |
Problem-based learning Physics -- Study and teaching Augmented reality Augmented reality Graphical representation Local wisdom Mathematical representation PBL Pocketbook Aprenentatge basat en problemes Física -- Ensenyament Realitat augmentada Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Metodologies docents::Aprenentatge basat en problemes i projectes |
| topic |
Problem-based learning Physics -- Study and teaching Augmented reality Augmented reality Graphical representation Local wisdom Mathematical representation PBL Pocketbook Aprenentatge basat en problemes Física -- Ensenyament Realitat augmentada Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Metodologies docents::Aprenentatge basat en problemes i projectes |
| description |
This research aimed to reveal the effectiveness of using a Problem-Based Learning (PBL) physics pocketbook integrating augmented reality (AR) with the local wisdom of catapults in improving the mathematical and graphical representation abilities of high school students. This study is a quasi-experiment with a pretest-posttest control group design. The data collection was carried out in two stages, namely empirical testing and effectiveness testing stages. The empirical test was conducted on 276 grade XII students, while the effectiveness test was conducted on three science classes of grade XI students of State Senior High School (SMAN) 10 Yogyakarta. The three classes consisted of 36 students in the experimental class, 36 students in the Contrast Class 1, and 36 students in the Contrast 2 Class. The mathematical and graphical representation abilities were measured through a test instrument that passes the analysis of the empirical test using the QUEST program. General Linear Model (GLM) was utilized to analyze the effectiveness test, which was supported by the SPSS software. The result of the General Linear Model (GLM) analysis in the experimental class showed a significant value of 0.000 on the mathematical and graphical representation ability variables. The findings of this study indicate that the use of the developed Problem-Based Learning physics pocketbook integrating augmented reality with local wisdom is effective in increasing the mathematical and graphical representation abilities of grade XI students, with an effective contribution of 82.6% and 84.4% each |
| publishDate |
2023 |
| dc.date.none.fl_str_mv |
2023 2023-10-01 2024 2024-04-09 |
| dc.type.none.fl_str_mv |
journal article http://purl.org/coar/resource_type/c_6501 NA http://purl.org/coar/version/c_be7fb7dd8ff6fe43 |
| dc.type.openaire.fl_str_mv |
info:eu-repo/semantics/article |
| format |
article |
| dc.identifier.none.fl_str_mv |
https://hdl.handle.net/2117/406185 https://dx.doi.org/10.3926/jotse.1962 |
| url |
https://hdl.handle.net/2117/406185 https://dx.doi.org/10.3926/jotse.1962 |
| dc.language.none.fl_str_mv |
Inglés eng |
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Inglés |
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eng |
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open access http://purl.org/coar/access_right/c_abf2 Attribution-NonCommercial 4.0 International https://creativecommons.org/licenses/by-nc/4.0/ |
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info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 Attribution-NonCommercial 4.0 International https://creativecommons.org/licenses/by-nc/4.0/ |
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openAccess |
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application/pdf |
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OmniaScience |
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OmniaScience |
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reponame:UPCommons. Portal del coneixement obert de la UPC instname:Universitat Politècnica de Catalunya (UPC) |
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