Evaluación interactiva del aprendizaje de Investigación Operativa basada en juegos mediante la plataforma Kahoot!

[EN] Emerging technologies and mobile platforms allow the introduction of new teaching and learning strategies, in particular new ways to implement games in higher education. Kahoot! is a free platform, which can be used by teachers to develop games for classroom activities. Although this tool is th...

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Detalles Bibliográficos
Autores: Segura Maroto, Marina, Maroto Álvarez, Mª Concepción|||0000-0001-8512-3197, Ginestar Peiro, Concepción Mª|||0000-0002-5627-4137, Navarro Cerdan, José Ramón|||0000-0002-6692-5941, Marton Lluch, Isabel|||0000-0001-6955-3912
Tipo de recurso: capítulo de libro
Fecha de publicación:2019
País:España
Institución:Universitat Politècnica de València (UPV)
Repositorio:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
Idioma:español
OAI Identifier:oai:riunet.upv.es:10251/128806
Acceso en línea:https://riunet.upv.es/handle/10251/128806
Access Level:acceso abierto
Palabra clave:Educación superior
Enseñanza superior
Tecnologías y educación
Innovación educativa
Gamificación
Kahoot!
Investigación Operativa
Aprendizaje
Motivación de los alumnos
Gamification
Operations Research
Learning
Assessment
Motivation
Descripción
Sumario:[EN] Emerging technologies and mobile platforms allow the introduction of new teaching and learning strategies, in particular new ways to implement games in higher education. Kahoot! is a free platform, which can be used by teachers to develop games for classroom activities. Although this tool is the most used mobile app and one of the first to be used in education, there are no studies about its application in learning Operations Research. The objective of this paper is to evaluate Kahoot's capabilities for continuous assessment, as well as its contribution in improving students´ motivation, learning and performance in decision making tecniques. As positive outcomes we can highlight that the majority of students think Kahoot is a fun experience and that it is also useful when revising concepts. Moreover, Kahoot games increase student´engagement and provide immediate feedback for both teacher and student. In addition, results about student´s performance and motivation are presented.