Self-assessment and reflection game for training in competences against disinformation

[EN]Competence training requires the development of tools to assess both the initial and final levels of acquisition. These tools enable trainees to reflect on their self-perceived training needs and performance evolution. In the framework of a European project, an online educational video game has...

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Autores: Hernández Serrano, María José, Morales Romo, Noelia, Martín-del-Pozo, Marta
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2024
País:España
Institución:Universidad de Salamanca (USAL)
Repositorio:GREDOS. Repositorio Institucional de la Universidad de Salamanca
OAI Identifier:oai:gredos.usal.es:10366/170801
Acceso en línea:http://hdl.handle.net/10366/170801
Access Level:acceso abierto
Palabra clave:Self Assessment
Video games
Disinformation
Teacher competences
Information literacy
58 Pedagogía
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spelling Self-assessment and reflection game for training in competences against disinformationHernández Serrano, María JoséMorales Romo, NoeliaMartín-del-Pozo, MartaSelf AssessmentVideo gamesDisinformationTeacher competencesInformation literacy58 Pedagogía[EN]Competence training requires the development of tools to assess both the initial and final levels of acquisition. These tools enable trainees to reflect on their self-perceived training needs and performance evolution. In the framework of a European project, an online educational video game has been developed featuring nine real case scenarios on disinformation actions. It aims to help teachers develop critical skills to understand the implications of and combat disinformation. The video game was developed based on a framework of digital and social competences, created through a process of grounded research. This paper presents a description of the video game and the results of its validation with a group of 133 teachers, both active and in training. The results confirm that the video game received positive evaluations for helping acquire different competences compared to traditional methods. In addition, participants’ comparative self-assessments showed an increase in perceived knowledge across all subjects, with high scores. It concludes with the necessity and effectiveness of developing applied and practical tools that enable educators to foster competences for teaching their students.Institute of Electrical and Electronics Engineers Inc.202620262024info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://hdl.handle.net/10366/170801reponame:GREDOS. Repositorio Institucional de la Universidad de Salamancainstname:Universidad de Salamanca (USAL)Inglés268745 MIC-MACAttribution-NonCommercial-NoDerivatives 4.0 Internacionalhttp://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessoai:gredos.usal.es:10366/1708012026-06-07T06:28:51Z
dc.title.none.fl_str_mv Self-assessment and reflection game for training in competences against disinformation
title Self-assessment and reflection game for training in competences against disinformation
spellingShingle Self-assessment and reflection game for training in competences against disinformation
Hernández Serrano, María José
Self Assessment
Video games
Disinformation
Teacher competences
Information literacy
58 Pedagogía
title_short Self-assessment and reflection game for training in competences against disinformation
title_full Self-assessment and reflection game for training in competences against disinformation
title_fullStr Self-assessment and reflection game for training in competences against disinformation
title_full_unstemmed Self-assessment and reflection game for training in competences against disinformation
title_sort Self-assessment and reflection game for training in competences against disinformation
dc.creator.none.fl_str_mv Hernández Serrano, María José
Morales Romo, Noelia
Martín-del-Pozo, Marta
author Hernández Serrano, María José
author_facet Hernández Serrano, María José
Morales Romo, Noelia
Martín-del-Pozo, Marta
author_role author
author2 Morales Romo, Noelia
Martín-del-Pozo, Marta
author2_role author
author
dc.subject.none.fl_str_mv Self Assessment
Video games
Disinformation
Teacher competences
Information literacy
58 Pedagogía
topic Self Assessment
Video games
Disinformation
Teacher competences
Information literacy
58 Pedagogía
description [EN]Competence training requires the development of tools to assess both the initial and final levels of acquisition. These tools enable trainees to reflect on their self-perceived training needs and performance evolution. In the framework of a European project, an online educational video game has been developed featuring nine real case scenarios on disinformation actions. It aims to help teachers develop critical skills to understand the implications of and combat disinformation. The video game was developed based on a framework of digital and social competences, created through a process of grounded research. This paper presents a description of the video game and the results of its validation with a group of 133 teachers, both active and in training. The results confirm that the video game received positive evaluations for helping acquire different competences compared to traditional methods. In addition, participants’ comparative self-assessments showed an increase in perceived knowledge across all subjects, with high scores. It concludes with the necessity and effectiveness of developing applied and practical tools that enable educators to foster competences for teaching their students.
publishDate 2024
dc.date.none.fl_str_mv 2024
2026
2026
dc.type.none.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.none.fl_str_mv http://hdl.handle.net/10366/170801
url http://hdl.handle.net/10366/170801
dc.language.none.fl_str_mv Inglés
language_invalid_str_mv Inglés
dc.relation.none.fl_str_mv 268745 MIC-MAC
dc.rights.none.fl_str_mv Attribution-NonCommercial-NoDerivatives 4.0 Internacional
http://creativecommons.org/licenses/by-nc-nd/4.0/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Attribution-NonCommercial-NoDerivatives 4.0 Internacional
http://creativecommons.org/licenses/by-nc-nd/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Institute of Electrical and Electronics Engineers Inc.
publisher.none.fl_str_mv Institute of Electrical and Electronics Engineers Inc.
dc.source.none.fl_str_mv reponame:GREDOS. Repositorio Institucional de la Universidad de Salamanca
instname:Universidad de Salamanca (USAL)
instname_str Universidad de Salamanca (USAL)
reponame_str GREDOS. Repositorio Institucional de la Universidad de Salamanca
collection GREDOS. Repositorio Institucional de la Universidad de Salamanca
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repository.mail.fl_str_mv
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