Obscurance-based Volume Rendering Framework

Obscurances, from which ambient occlusion is a particular case, is a technology that produces natural-looking lighting effects in a faster way than global illumination. Its application in volume visualization is of special interest since it permits us to generate a high quality rendering at a low co...

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Detalles Bibliográficos
Autores: Ruiz Altisent, Marc, Boada, Imma, Viola, Ivan, Bruckner, Stefan, Feixas Feixas, Miquel, Sbert, Mateu
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2008
País:España
Institución:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
Repositorio:Recercat. Dipósit de la Recerca de Catalunya
OAI Identifier:oai:recercat.cat:10256/12421
Acceso en línea:http://hdl.handle.net/10256/12421
Access Level:acceso embargado
Palabra clave:Infografia
Computer graphics
Infografia tridimensional
Three-dimensional modeling
Visualització tridimensional (Informàtica)
Three-dimensional display systems
Descripción
Sumario:Obscurances, from which ambient occlusion is a particular case, is a technology that produces natural-looking lighting effects in a faster way than global illumination. Its application in volume visualization is of special interest since it permits us to generate a high quality rendering at a low cost. In this paper, we propose an obscurancebased framework that allows us to obtain realistic and illustrative volume visualizations in an interactive manner. Obscurances can include color bleeding effects without additional cost. Moreover, we obtain a saliency map from the gradient of obscurances and we show its application to enhance volume visualization and to select the most salient views