Enseñanza y aprendizaje del modelado computacional en procesos creativos y contextos estéticos

Today, not only diverse design-related disciplines are required to actively deal with the digitization of information and its potentials and side effects for education processes. In Germany, technology didactics developed in vocational education and computer science education in general education, b...

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Detalles Bibliográficos
Autores: Reimann, Daniela, Maday, Christiane
Tipo de recurso: artículo
Fecha de publicación:2017
País:España
Institución:Universidad de Salamanca (USAL)
Repositorio:GREDOS. Repositorio Institucional de la Universidad de Salamanca
OAI Identifier:oai:gredos.usal.es:10366/136060
Acceso en línea:http://hdl.handle.net/10366/136060
Access Level:acceso abierto
Palabra clave:Conocimiento
Educación
Sociedad
Información
Education
Knowledge
Society
EKS
Descripción
Sumario:Today, not only diverse design-related disciplines are required to actively deal with the digitization of information and its potentials and side effects for education processes. In Germany, technology didactics developed in vocational education and computer science education in general education, both separated from media pedagogy as an after-school program. Media education is not a subject in German schools yet. However, in the paper we argue for an interdisciplinary approach to learn about computational modeling in creative processes and aesthetic contexts. It crosses the borders of programming technology, arts and design processes in meaningful contexts. Educational scenarios using smart textile environments are introduced and reflected for project based learning.