ESCENIFICACIONES. REFLEXIÓN SOBRE LA PANTALLA COMO OBJETO PROTAGONISTA

[EN] In this project we have put together a series of photographs or digital collages, which are recreations of contemporary urban contexts. In these fictional spaces the representation is inspired by our daily reality, where elements so common today in our lives as the screens, play a starring role...

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Detalles Bibliográficos
Autor: Zarraga Llorens, Josefa María|||0000-0003-4864-8511
Tipo de recurso: capítulo de libro
Fecha de publicación:2015
País:España
Institución:Universitat Politècnica de València (UPV)
Repositorio:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
Idioma:español
OAI Identifier:oai:riunet.upv.es:10251/96315
Acceso en línea:https://riunet.upv.es/handle/10251/96315
Access Level:acceso abierto
Palabra clave:Pantalla
Fotografía escenificada
Visión
Hegemonía
Ficción
Contemporáneo
Descripción
Sumario:[EN] In this project we have put together a series of photographs or digital collages, which are recreations of contemporary urban contexts. In these fictional spaces the representation is inspired by our daily reality, where elements so common today in our lives as the screens, play a starring role and assume a dependency. We could be talking about the screen that shows the present in real time and the relationship that develops between the space of the viewer and the representation (Manovich 2005,155). And this reflection through an artistic project, using the picture in its origin, with a digital treatment, tries to be a representation of our present society, of our movements, of the elements that surround us everywhere and brings us also to remember the ideas on the society of the spectacle that was already theorising Guy Debord (2005) and the concept of monitoring and control mechanisms of Foucault (1986). As well as the modernity imposed a paradigm shift in visual approach, in our present we believe that these devices, sending images, information, continuous light, are so persuasive that influence our way of looking at and create new temporalities, speeds, and experiences. The main objective of this project is to build a visible vehicle, an edited video, bringing together the collection of pictures and showing this thought about our present. The methodology used was based on searching and shooting real places with a subsequent digital processing and later creating some fictitious spaces to include in a videosequence.