Antiextensive connected operators for image and sequence processing

This paper deals with a class of morphological operators called connected operators. These operators filter the signal by merging its flat zones. As a result, they do not create any new contours and are very attractive for filtering tasks where the contour information has to be preserved. This paper...

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Detalles Bibliográficos
Autores: Salembier Clairon, Philippe Jean|||0000-0001-8884-9604, Oliveras Vergés, Albert|||0000-0003-1574-5622, Garrido Ostermann, Luis
Tipo de recurso: artículo
Fecha de publicación:1998
País:España
Institución:Universitat Politècnica de Catalunya (UPC)
Repositorio:UPCommons. Portal del coneixement obert de la UPC
Idioma:inglés
OAI Identifier:oai:upcommons.upc.edu:2117/90134
Acceso en línea:https://hdl.handle.net/2117/90134
https://dx.doi.org/10.1109/83.663500
Access Level:acceso abierto
Palabra clave:Image processing -- Digital techniques
Image reconstruction
Image sequences
Image representation
Image texture
Mathematical morphology
Mathematical operators
Filtering theory
Trees (mathematics)
Entropy
Motion estimation
Optimisation
Imatges -- Processament -- Tècniques digitals
Àrees temàtiques de la UPC::Enginyeria de la telecomunicació::Processament del senyal::Processament de la imatge i del senyal vídeo
Descripción
Sumario:This paper deals with a class of morphological operators called connected operators. These operators filter the signal by merging its flat zones. As a result, they do not create any new contours and are very attractive for filtering tasks where the contour information has to be preserved. This paper shows that connected operators work implicitly on a structured representation of the image made of flat zones. The max-tree is proposed as a suitable and efficient structure to deal with the processing steps involved in antiextensive connected operators. A formal definition of the various processing steps involved in the operator is proposed and, as a result, several lines of generalization are developed. First, the notion of connectivity and its definition are analyzed. Several modifications of the traditional approach are presented. They lead to connected operators that are able to deal with texture. They also allow the definition of connected operators with less leakage than the classical ones. Second, a set of simplification criteria are proposed and discussed. They lead to simplicity-, entropy-, and motion-oriented operators. The problem of using a nonincreasing criterion is analyzed. Its solution is formulated as an optimization problem that can be very efficiently solved by a Viterbi (1979) algorithm. Finally, several implementation issues are discussed showing that these operators can be very efficiently implemented.