Room escape at class: escape games activities to facilitate the motivation and learning in computer science
Real-life room-escape games are ludic activities in which participants enter a room in order to get out of it only after solving some riddles. In this paper, we explain a Room Escape teaching experience developed in the Engineering School at Universitat Autònoma de Barcelona. The goal of this activi...
| Autores: | , , , |
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| Tipo de recurso: | artículo |
| Fecha de publicación: | 2017 |
| País: | España |
| Institución: | Universitat Politècnica de Catalunya (UPC) |
| Repositorio: | UPCommons. Portal del coneixement obert de la UPC |
| Idioma: | inglés |
| OAI Identifier: | oai:upcommons.upc.edu:2117/105731 |
| Acceso en línea: | https://hdl.handle.net/2117/105731 |
| Access Level: | acceso abierto |
| Palabra clave: | Motivation in education--Study and teaching Computer science--Study and teaching Room escape Riddles Gamification Computer science Ensenyament universitari Motivació en l'educació Informàtica -- Ensenyament universitari Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Ensenyament universitari Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Metodologies docents |
| Sumario: | Real-life room-escape games are ludic activities in which participants enter a room in order to get out of it only after solving some riddles. In this paper, we explain a Room Escape teaching experience developed in the Engineering School at Universitat Autònoma de Barcelona. The goal of this activity is to increase student’s motivation and to improve their learning on two courses of the second year in the Computer Engineering degree: Computer Networksand Information and Security |
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