A cooperative location game based on the 1-center location problem

In this paper we introduce and analyze new classes of cooperative games related to facility location models defined on general metric spaces. The players are the customers (demand points) in the location problem and the characteristic value of a coalition is the cost of serving its members. Specific...

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Detalles Bibliográficos
Autores: Puerto Albandoz, Justo, Tamir, Arie, Perea Rojas Marcos, Federico
Tipo de recurso: artículo
Fecha de publicación:2011
País:España
Institución:Universitat Politècnica de València (UPV)
Repositorio:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
Idioma:inglés
OAI Identifier:oai:riunet.upv.es:10251/56506
Acceso en línea:https://riunet.upv.es/handle/10251/56506
Access Level:acceso abierto
Palabra clave:Cooperative combinatorial games
Core solutions
Diameter
Radius
Characteristic value
Combinatorial game
Cooperative game
Edge length
Facility location models
Finite metric spaces
Location problems
Metric spaces
Network space
Polynomial representations
Undirected graph
Facilities
Game theory
Set theory
Topology
Location
ESTADISTICA E INVESTIGACION OPERATIVA
Descripción
Sumario:In this paper we introduce and analyze new classes of cooperative games related to facility location models defined on general metric spaces. The players are the customers (demand points) in the location problem and the characteristic value of a coalition is the cost of serving its members. Specifically, the cost in our games is the service radius of the coalition. We call these games the Minimum Radius Location Games (MRLG). We study the existence of core allocations and the existence of polynomial representations of the cores of these games, focusing on network spaces, i.e., finite metric spaces induced by undirected graphs and positive edge lengths, and on the ¿ p metric spaces defined over R d. © 2011 Elsevier B.V. All rights reserved.