The ins and outs of the video game localization process for mobile devices
This article aims to provide an overview of the video game localization process for mobile devices and consoles. It describes, step by step, the different stages and parties involved throughout the process; with a special emphasis on the localization, reviewing, and testing stages. Lastly, it studie...
| Autores: | , |
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| Tipo de recurso: | artículo |
| Fecha de publicación: | 2016 |
| País: | España |
| Institución: | Universitat Autònoma de Barcelona |
| Repositorio: | Dipòsit Digital de Documents de la UAB |
| Idioma: | inglés |
| OAI Identifier: | oai:ddd.uab.cat:168764 |
| Acceso en línea: | https://ddd.uab.cat/record/168764 https://dx.doi.org/urn:doi:10.5565/rev/tradumatica.182 |
| Access Level: | acceso abierto |
| Palabra clave: | Video game localization Game translation Mobile devices Smartphones Tablets Game systems Hybrid video game consoles Android IOS Localització de videojocs Traducció de jocs Dispositius mòbils Telèfons intel·ligents Tauletes Consoles de jocs Consoles híbrides de videojocs Localización de videojuegos Traducción de juegos Dispositivos móviles Teléfonos inteligentes Tabletas Consolas de juegos Consolas híbridas de videojuegos |
| Sumario: | This article aims to provide an overview of the video game localization process for mobile devices and consoles. It describes, step by step, the different stages and parties involved throughout the process; with a special emphasis on the localization, reviewing, and testing stages. Lastly, it studies the challenges to be faced by the professionals from the localization industry, with practical examples and real cases. |
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