Connecting sustainability and computer science curricula through website learning projects embedding different types of student-generated content
Teaching and learning methods that are related to student-generated content (SGC) seem a promising strategy for including sustainable development goals (SDGs) in education (established as a fundamental cornerstone in the achievement of these goals by the United Nations). This paper describes the inc...
| Autores: | , , , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2024 |
| País: | España |
| Institución: | Universidad del País Vasco |
| Repositorio: | Addi. Archivo Digital para la Docencia y la Investigación |
| OAI Identifier: | oai:addi.ehu.eus:10810/69499 |
| Acceso en línea: | http://hdl.handle.net/10810/69499 |
| Access Level: | acceso abierto |
| Palabra clave: | student-generated content sustainability project-based learning peer learning |
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Connecting sustainability and computer science curricula through website learning projects embedding different types of student-generated contentBlanco Arbe, José MiguelDomínguez, CésarJaime, ArturoUsandizaga Lombana, Imanolstudent-generated contentsustainabilityproject-based learningpeer learningTeaching and learning methods that are related to student-generated content (SGC) seem a promising strategy for including sustainable development goals (SDGs) in education (established as a fundamental cornerstone in the achievement of these goals by the United Nations). This paper describes the inclusion of SDGs through the implementation of website learning projects, whose products are SGC where materials developed by students can be made available to other students (from the same or different courses) in Project Management subjects of the Degree in Computer Science. The method has trialled at two different universities working in a coordinated way. A total of 301 students developed these projects with which they completed the content of the subject, in addition to achieving learning with respect to the SDGs, increasing their understanding of the impact of information and communication technologies on the SDGs, and their awareness of the related problems. We also found that more learning is perceived with information search and content generation activities than with those that focus on the use of materials produced by peers. Finally, it is observed that the method has similar results in different contexts and with different groups of students.Open Access funding provided thanks to the CRUE-CSIC agreement with Springer Nature. This work has been partially supported by the Ministry of Science and Innovation of Spain MCIN/AEI/10.13039/501100011033 and the European Union “NextGenerationEU”/PRTR, project PDC2021-121128-I00 (ReCREA).Springer Nature202420242024info:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10810/69499reponame:Addi. Archivo Digital para la Docencia y la Investigacióninstname:Universidad del País VascoInglésinfo:eu-repo/grantAgreement/MICINN/PDC2021-121128-I00/https://link.springer.com/article/10.1007/s11423-024-10376-8info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by/3.0/es/© The Author(s) 2024. This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Com- mons licence, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.Atribución 3.0 Españaoai:addi.ehu.eus:10810/694992026-06-18T09:23:17Z |
| dc.title.none.fl_str_mv |
Connecting sustainability and computer science curricula through website learning projects embedding different types of student-generated content |
| title |
Connecting sustainability and computer science curricula through website learning projects embedding different types of student-generated content |
| spellingShingle |
Connecting sustainability and computer science curricula through website learning projects embedding different types of student-generated content Blanco Arbe, José Miguel student-generated content sustainability project-based learning peer learning |
| title_short |
Connecting sustainability and computer science curricula through website learning projects embedding different types of student-generated content |
| title_full |
Connecting sustainability and computer science curricula through website learning projects embedding different types of student-generated content |
| title_fullStr |
Connecting sustainability and computer science curricula through website learning projects embedding different types of student-generated content |
| title_full_unstemmed |
Connecting sustainability and computer science curricula through website learning projects embedding different types of student-generated content |
| title_sort |
Connecting sustainability and computer science curricula through website learning projects embedding different types of student-generated content |
| dc.creator.none.fl_str_mv |
Blanco Arbe, José Miguel Domínguez, César Jaime, Arturo Usandizaga Lombana, Imanol |
| author |
Blanco Arbe, José Miguel |
| author_facet |
Blanco Arbe, José Miguel Domínguez, César Jaime, Arturo Usandizaga Lombana, Imanol |
| author_role |
author |
| author2 |
Domínguez, César Jaime, Arturo Usandizaga Lombana, Imanol |
| author2_role |
author author author |
| dc.subject.none.fl_str_mv |
student-generated content sustainability project-based learning peer learning |
| topic |
student-generated content sustainability project-based learning peer learning |
| description |
Teaching and learning methods that are related to student-generated content (SGC) seem a promising strategy for including sustainable development goals (SDGs) in education (established as a fundamental cornerstone in the achievement of these goals by the United Nations). This paper describes the inclusion of SDGs through the implementation of website learning projects, whose products are SGC where materials developed by students can be made available to other students (from the same or different courses) in Project Management subjects of the Degree in Computer Science. The method has trialled at two different universities working in a coordinated way. A total of 301 students developed these projects with which they completed the content of the subject, in addition to achieving learning with respect to the SDGs, increasing their understanding of the impact of information and communication technologies on the SDGs, and their awareness of the related problems. We also found that more learning is perceived with information search and content generation activities than with those that focus on the use of materials produced by peers. Finally, it is observed that the method has similar results in different contexts and with different groups of students. |
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2024 |
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2024 2024 2024 |
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info:eu-repo/semantics/article |
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article |
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http://hdl.handle.net/10810/69499 |
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http://hdl.handle.net/10810/69499 |
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Inglés |
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Inglés |
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info:eu-repo/grantAgreement/MICINN/PDC2021-121128-I00/ https://link.springer.com/article/10.1007/s11423-024-10376-8 |
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info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/3.0/es/ Atribución 3.0 España |
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openAccess |
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http://creativecommons.org/licenses/by/3.0/es/ Atribución 3.0 España |
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application/pdf |
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Springer Nature |
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Springer Nature |
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