Palliative care stay room – designing, testing and evaluating a gamified social intervention to enhance palliative care awareness.
The message of palliative care can be promoted using creative thinking and gamification. It can be an innovative strategy to promote changes in behaviour, promote thinking, and work on skills such as empathy. The aim of this article is to design, test and evaluate a gamified social intervention to e...
| Autores: | , , , , , , , , , |
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| Tipo de recurso: | artículo |
| Fecha de publicación: | 2023 |
| País: | España |
| Institución: | Universidad de Navarra |
| Repositorio: | Dadun. Depósito Académico Digital de la Universidad de Navarra |
| Idioma: | inglés |
| OAI Identifier: | oai:dadun.unav.edu:10171/68458 |
| Acceso en línea: | https://hdl.handle.net/10171/68458 |
| Access Level: | acceso abierto |
| Palabra clave: | Cuidados paliativos Comunicación de cuidados paliativos Mensaje de cuidados paliativos Innovación docente Palliative care Gamificación docente Stay room Gamified social intervention Students University Palliative care awareness Medicina paliativa |
| Sumario: | The message of palliative care can be promoted using creative thinking and gamification. It can be an innovative strategy to promote changes in behaviour, promote thinking, and work on skills such as empathy. The aim of this article is to design, test and evaluate a gamified social intervention to enhance palliative care awareness among younguniversity students from non-health background. |
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