| Summary: | All motor games have a structure composed of linked elements that can be modified in order to improve their educative potential. This fact demands a the PE teacher with a deep understanding of the internal logic of those structures, of the hierarchy of the different elements, and of the consequences derived fromthe changes implemented over the game's subsystems. From this perspective, taking a few examples, this article examines the factors to consider when designing motor games in PE lessons. The ultimate goal is that games used in PE should promote and stimulate enriching experiences. To reach that goal, it is argued that PE teachers, instead of acting intuitively, must know how to redesign the game taking into account the result of the analysis of their structures and of functionality that derives fromthem.
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