e-Estesia: A Serious Game for Reducing Arousal, Improving Emotional Regulation and Increasing Wellbeing in Individuals with Gambling Disorder
Gambling disorder (GD) is associated with deficits in emotion regulation and impulsivity-related personality traits. In recent years there has been an increase in the use of serious games (SG) to address these factors with positive results. The aim of this study was to analyze the efficacy of the in...
| Autores: | , , , , , , , , , |
|---|---|
| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2022 |
| País: | España |
| Institución: | Universidad de Barcelona |
| Repositorio: | Dipòsit Digital de la UB |
| OAI Identifier: | oai:diposit.ub.edu:2445/210640 |
| Acceso en línea: | https://hdl.handle.net/2445/210640 |
| Access Level: | acceso abierto |
| Palabra clave: | Joc compulsiu Emocions Jocs seriosos Compulsive gambling Emotions Serious games |
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e-Estesia: A Serious Game for Reducing Arousal, Improving Emotional Regulation and Increasing Wellbeing in Individuals with Gambling DisorderMena Moreno, TeresaMunguía, LuceroGranero, RoserLucas, IgnacioFernández Aranda, FernandoGómez Peña, MónicaMoragas, LauraVerdejo García, AntonioMenchón Magriñá, José ManuelJiménez-Murcia, SusanaJoc compulsiuEmocionsJocs seriososCompulsive gamblingEmotionsSerious gamesGambling disorder (GD) is associated with deficits in emotion regulation and impulsivity-related personality traits. In recent years there has been an increase in the use of serious games (SG) to address these factors with positive results. The aim of this study was to analyze the efficacy of the intervention with a new SG (e-Estesia), as an adjunct to a CBT intervention for GD. The sample comprised two groups (experimental group (n = 40) and control group (n = 64)) of patients with GD diagnosis. Both groups received 16 weekly CBT sessions and, concurrently, only the experimental group received 15 additional sessions with e-Estesia. Pre-post treatment with e-Estesia administered in both groups were: DSM-5 Criteria, South Oaks Gambling Screen, Symptom Checklist-Revised and measure of relapses, dropout and compliance of treatment. As regards the experimental group were also administered: Difficulties in Emotion Regulation Scale, Emotion Regulation Questionnaire, and Impulsive Behavior Scale. No statistically significant differences in the general psychopathological state, emotion regulation or impulsivity were found when comparing the groups. However, patients enrolled in the e-Estesia intervention had significantly less relapses and better indicators of treatment compliance than the control group. Considering these results, the use of complementary tools such as SG are useful for addressing GD.MDPI2022info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://hdl.handle.net/2445/210640Articles publicats en revistes (Ciències Clíniques)reponame:Dipòsit Digital de la UBinstname:Universidad de BarcelonaInglésReproducció del document publicat a: https://doi.org/10.3390/jcm11226798Journal of Clinical Medicine, 2022, vol. 11, num.22, p. 6798https://doi.org/10.3390/jcm11226798cc-by (c) Mena-Moreno, T. et al., 2022http://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessoai:diposit.ub.edu:2445/2106402026-05-27T06:46:51Z |
| dc.title.none.fl_str_mv |
e-Estesia: A Serious Game for Reducing Arousal, Improving Emotional Regulation and Increasing Wellbeing in Individuals with Gambling Disorder |
| title |
e-Estesia: A Serious Game for Reducing Arousal, Improving Emotional Regulation and Increasing Wellbeing in Individuals with Gambling Disorder |
| spellingShingle |
e-Estesia: A Serious Game for Reducing Arousal, Improving Emotional Regulation and Increasing Wellbeing in Individuals with Gambling Disorder Mena Moreno, Teresa Joc compulsiu Emocions Jocs seriosos Compulsive gambling Emotions Serious games |
| title_short |
e-Estesia: A Serious Game for Reducing Arousal, Improving Emotional Regulation and Increasing Wellbeing in Individuals with Gambling Disorder |
| title_full |
e-Estesia: A Serious Game for Reducing Arousal, Improving Emotional Regulation and Increasing Wellbeing in Individuals with Gambling Disorder |
| title_fullStr |
e-Estesia: A Serious Game for Reducing Arousal, Improving Emotional Regulation and Increasing Wellbeing in Individuals with Gambling Disorder |
| title_full_unstemmed |
e-Estesia: A Serious Game for Reducing Arousal, Improving Emotional Regulation and Increasing Wellbeing in Individuals with Gambling Disorder |
| title_sort |
e-Estesia: A Serious Game for Reducing Arousal, Improving Emotional Regulation and Increasing Wellbeing in Individuals with Gambling Disorder |
| dc.creator.none.fl_str_mv |
Mena Moreno, Teresa Munguía, Lucero Granero, Roser Lucas, Ignacio Fernández Aranda, Fernando Gómez Peña, Mónica Moragas, Laura Verdejo García, Antonio Menchón Magriñá, José Manuel Jiménez-Murcia, Susana |
| author |
Mena Moreno, Teresa |
| author_facet |
Mena Moreno, Teresa Munguía, Lucero Granero, Roser Lucas, Ignacio Fernández Aranda, Fernando Gómez Peña, Mónica Moragas, Laura Verdejo García, Antonio Menchón Magriñá, José Manuel Jiménez-Murcia, Susana |
| author_role |
author |
| author2 |
Munguía, Lucero Granero, Roser Lucas, Ignacio Fernández Aranda, Fernando Gómez Peña, Mónica Moragas, Laura Verdejo García, Antonio Menchón Magriñá, José Manuel Jiménez-Murcia, Susana |
| author2_role |
author author author author author author author author author |
| dc.subject.none.fl_str_mv |
Joc compulsiu Emocions Jocs seriosos Compulsive gambling Emotions Serious games |
| topic |
Joc compulsiu Emocions Jocs seriosos Compulsive gambling Emotions Serious games |
| description |
Gambling disorder (GD) is associated with deficits in emotion regulation and impulsivity-related personality traits. In recent years there has been an increase in the use of serious games (SG) to address these factors with positive results. The aim of this study was to analyze the efficacy of the intervention with a new SG (e-Estesia), as an adjunct to a CBT intervention for GD. The sample comprised two groups (experimental group (n = 40) and control group (n = 64)) of patients with GD diagnosis. Both groups received 16 weekly CBT sessions and, concurrently, only the experimental group received 15 additional sessions with e-Estesia. Pre-post treatment with e-Estesia administered in both groups were: DSM-5 Criteria, South Oaks Gambling Screen, Symptom Checklist-Revised and measure of relapses, dropout and compliance of treatment. As regards the experimental group were also administered: Difficulties in Emotion Regulation Scale, Emotion Regulation Questionnaire, and Impulsive Behavior Scale. No statistically significant differences in the general psychopathological state, emotion regulation or impulsivity were found when comparing the groups. However, patients enrolled in the e-Estesia intervention had significantly less relapses and better indicators of treatment compliance than the control group. Considering these results, the use of complementary tools such as SG are useful for addressing GD. |
| publishDate |
2022 |
| dc.date.none.fl_str_mv |
2022 |
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info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
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article |
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publishedVersion |
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https://hdl.handle.net/2445/210640 |
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https://hdl.handle.net/2445/210640 |
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Inglés |
| language_invalid_str_mv |
Inglés |
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Reproducció del document publicat a: https://doi.org/10.3390/jcm11226798 Journal of Clinical Medicine, 2022, vol. 11, num.22, p. 6798 https://doi.org/10.3390/jcm11226798 |
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cc-by (c) Mena-Moreno, T. et al., 2022 http://creativecommons.org/licenses/by/4.0/ info:eu-repo/semantics/openAccess |
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cc-by (c) Mena-Moreno, T. et al., 2022 http://creativecommons.org/licenses/by/4.0/ |
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openAccess |
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application/pdf |
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MDPI |
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MDPI |
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Articles publicats en revistes (Ciències Clíniques) reponame:Dipòsit Digital de la UB instname:Universidad de Barcelona |
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Universidad de Barcelona |
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