“Don’t stop speaking”: Using game-based learning to promote fluency in the EFL classroom
Nowadays, one of the most important objectives is that our students learn in high school without seeing it as a punishment. This MA Thesis deals with an educational proposal “Don’t stop speaking” based on game-based learning to promote oral production, more specifically, fluency in the EFL classroom...
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| Tipo de recurso: | tesis de maestría |
| Fecha de publicación: | 2022 |
| País: | España |
| Institución: | Universidad de Valladolid |
| Repositorio: | UVaDOC. Repositorio Documental de la Universidad de Valladolid |
| OAI Identifier: | oai:uvadoc.uva.es:10324/59106 |
| Acceso en línea: | https://uvadoc.uva.es/handle/10324/59106 |
| Access Level: | acceso abierto |
| Palabra clave: | Game-based learning Cooperative Educative proposal EFL Fluency. Aprendizaje basado en el juego Cooperativo Propuesta educativa ILE Fluidez. 5701.11 Enseñanza de Lenguas |
| Sumario: | Nowadays, one of the most important objectives is that our students learn in high school without seeing it as a punishment. This MA Thesis deals with an educational proposal “Don’t stop speaking” based on game-based learning to promote oral production, more specifically, fluency in the EFL classroom. It is a whole academic year educational proposal with one session per unit, in which I propose two types of sessions, an analogue and a digital one, for teachers to choose from. I want students to leave the routine by working cooperatively and using ICTs in the classroom. It would be possible to reduce the affective filter and achieve a more relaxed environment for students to learn and speak a foreign language, which is something that students are often afraid of. |
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