Technology Development for Dynamic Learning in Virtual Reality Environments

The objective of this paper is to present the work carried out by our department aimed at applying 3D digitalization techniques, which allow the anatomical models to be reconstructed and used in the teaching of human anatomy without the risk of deterioration of the original model. We present some of...

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Detalles Bibliográficos
Autores: Juanes Méndez, Juan Antonio, Marcos Pablos, Samuel, Sterp Moga, Emanuel
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2024
País:España
Institución:Universidad de Salamanca (USAL)
Repositorio:GREDOS. Repositorio Institucional de la Universidad de Salamanca
OAI Identifier:oai:gredos.usal.es:10366/159365
Acceso en línea:http://hdl.handle.net/10366/159365
Access Level:acceso embargado
Palabra clave:Anatomical Model
Medical Training
Photogrammetry
Virtual Reality
Descripción
Sumario:The objective of this paper is to present the work carried out by our department aimed at applying 3D digitalization techniques, which allow the anatomical models to be reconstructed and used in the teaching of human anatomy without the risk of deterioration of the original model. We present some of the developments, that combine scientific rigor and an appreciable aesthetic and artistic sense in their production. Our aim is to apply these technological developments for teaching purposes, that allows the study of human anatomy in 3D and in a dynamic and interactive way taking advantage of free platforms that allow to reconstruct the three-dimensional anatomical models and to observe them in an immersive way using stereoscopic vision glasses.