Supporting collaborative design activity in a multi-user digital design ecology

Across a broad range of design professions, there has been extensive research on design practices and considerable progress in creating new computer-based systems that support design work. Our research is focused on educational/instructional design for students' learning. In this sub-field,...

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Detalles Bibliográficos
Autores: Martinez-Maldonado, Roberto, Goodyear, Peter, Carvalho, Lucila, Thompson, Kate, Hernández Leo, Davinia, Dimitriadis, Yannis, Prieto, Luis P., Wardak, Dewa
Tipo de recurso: artículo
Estado:Versión aceptada para publicación
Fecha de publicación:2017
País:España
Institución:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
Repositorio:Recercat. Dipósit de la Recerca de Catalunya
OAI Identifier:oai:recercat.cat:10230/28165
Acceso en línea:http://hdl.handle.net/10230/28165
http://dx.doi.org/10.1016/j.chb.2017.01.055
Access Level:acceso abierto
Palabra clave:Authoring tools and methods
Computer-mediated communication
Cooperative/collaborative learning
Human-computer interface
Teaching/learning strategies
Descripción
Sumario:Across a broad range of design professions, there has been extensive research on design practices and considerable progress in creating new computer-based systems that support design work. Our research is focused on educational/instructional design for students' learning. In this sub-field, progress has been more limited. In particular, neither research nor systems development have paid much attention to the fact that design is becoming a more collaborative endeavor. This paper reports the latest research outcomes from R&D in the Educational Design Studio (EDS), a facility developed iteratively over four years to support and understand collaborative, real-time, co-present design work. The EDS serves to (i) enhance our scientific understanding of design processes and design cognition and (ii) provide insights into how designers' work can be improved through appropriate technological support. In the study presented here, we introduced a complex, multi-user, digital design tool into the existing ecology of tools and resources available in the EDS. We analysed the activity of four pairs of ‘teacher-designers’ during a design task. We identified different behaviors - in reconfiguring the task, the working methods and toolset usage. Our data provide new insights about the affordances of different digital and analogue design surfaces used in the Studio.