A design process for balanced educational video games with collaborative activities
The efficiency of educational video games could be improved through the use of a specific development method that allows them to keep both their educational and recreational goals and maintains their playability. Accordingly, we present a process for the incremental design of educational video games...
| Autores: | , , , , , |
|---|---|
| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2015 |
| País: | Colombia |
| Institución: | Universidad Nacional de Colombia |
| Repositorio: | Repositorio UN |
| Idioma: | español |
| OAI Identifier: | oai:repositorio.unal.edu.co:unal/60665 |
| Acceso en línea: | https://repositorio.unal.edu.co/handle/unal/60665 http://bdigital.unal.edu.co/58997/ |
| Access Level: | acceso abierto |
| Palabra clave: | 62 Ingeniería y operaciones afines / Engineering Digital Game-Based Learning Methodologies Educational Video Games Design Computer-Supported Collaborative Learning. |
| id |
CO_ee2677ea93aaf2daa2b4ece41159b3d3 |
|---|---|
| oai_identifier_str |
oai:repositorio.unal.edu.co:unal/60665 |
| network_acronym_str |
CO |
| network_name_str |
Colombia |
| repository_id_str |
|
| spelling |
A design process for balanced educational video games with collaborative activitiesPadilla-Zea, NataliaMedina-Medina, NuriaGutiérrez-Vela, Francisco L.López-Arcos, José R.Paderewski, PatriciaGonzález-González, Carina S.62 Ingeniería y operaciones afines / EngineeringDigital Game-Based LearningMethodologiesEducational Video Games DesignComputer-Supported Collaborative Learning.The efficiency of educational video games could be improved through the use of a specific development method that allows them to keep both their educational and recreational goals and maintains their playability. Accordingly, we present a process for the incremental design of educational video games with collaborative activities based on Software Engineering principles. This process intends to make the specification and design of educational and recreational contents easier, and also ensures a balance between educational and playful components. To support this methodology, we present a pilot authoring tool that implements our design process.Universidad Nacional de Colombia (Sede Medellín). Facultad de Minas.2019-07-02T18:50:08Z2019-07-02T18:50:08Z2015-09-01Artículo de revistainfo:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/resource_type/c_6501http://purl.org/coar/version/c_970fb48d4fbd8a85Texthttp://purl.org/redcol/resource_type/ARTapplication/pdfapplication/pdfISSN: 2346-2183https://repositorio.unal.edu.co/handle/unal/60665http://bdigital.unal.edu.co/58997/spahttps://revistas.unal.edu.co/index.php/dyna/article/view/53498Universidad Nacional de Colombia Revistas electrónicas UN DynaDynaPadilla-Zea, Natalia and Medina-Medina, Nuria and Gutiérrez-Vela, Francisco L. and López-Arcos, José R. and Paderewski, Patricia and González-González, Carina S. (2015) A design process for balanced educational video games with collaborative activities. DYNA, 82 (193). pp. 223-232. ISSN 2346-2183Derechos reservados - Universidad Nacional de ColombiaAtribución-NoComercial 4.0 Internacionalhttp://creativecommons.org/licenses/by-nc/4.0/info:eu-repo/semantics/openAccessreponame:Repositorio UNinstname:Universidad Nacional de Colombiainstacron:Universidad Nacional de Colombia2023-04-09T04:04:43Z |
| dc.title.none.fl_str_mv |
A design process for balanced educational video games with collaborative activities |
| title |
A design process for balanced educational video games with collaborative activities |
| spellingShingle |
A design process for balanced educational video games with collaborative activities Padilla-Zea, Natalia 62 Ingeniería y operaciones afines / Engineering Digital Game-Based Learning Methodologies Educational Video Games Design Computer-Supported Collaborative Learning. |
| title_short |
A design process for balanced educational video games with collaborative activities |
| title_full |
A design process for balanced educational video games with collaborative activities |
| title_fullStr |
A design process for balanced educational video games with collaborative activities |
| title_full_unstemmed |
A design process for balanced educational video games with collaborative activities |
| title_sort |
A design process for balanced educational video games with collaborative activities |
| dc.creator.none.fl_str_mv |
Padilla-Zea, Natalia Medina-Medina, Nuria Gutiérrez-Vela, Francisco L. López-Arcos, José R. Paderewski, Patricia González-González, Carina S. |
| author |
Padilla-Zea, Natalia |
| author_facet |
Padilla-Zea, Natalia Medina-Medina, Nuria Gutiérrez-Vela, Francisco L. López-Arcos, José R. Paderewski, Patricia González-González, Carina S. |
| author_role |
author |
| author2 |
Medina-Medina, Nuria Gutiérrez-Vela, Francisco L. López-Arcos, José R. Paderewski, Patricia González-González, Carina S. |
| author2_role |
author author author author author |
| dc.subject.none.fl_str_mv |
62 Ingeniería y operaciones afines / Engineering Digital Game-Based Learning Methodologies Educational Video Games Design Computer-Supported Collaborative Learning. |
| topic |
62 Ingeniería y operaciones afines / Engineering Digital Game-Based Learning Methodologies Educational Video Games Design Computer-Supported Collaborative Learning. |
| description |
The efficiency of educational video games could be improved through the use of a specific development method that allows them to keep both their educational and recreational goals and maintains their playability. Accordingly, we present a process for the incremental design of educational video games with collaborative activities based on Software Engineering principles. This process intends to make the specification and design of educational and recreational contents easier, and also ensures a balance between educational and playful components. To support this methodology, we present a pilot authoring tool that implements our design process. |
| publishDate |
2015 |
| dc.date.none.fl_str_mv |
2015-09-01 2019-07-02T18:50:08Z 2019-07-02T18:50:08Z |
| dc.type.none.fl_str_mv |
Artículo de revista info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion http://purl.org/coar/resource_type/c_6501 http://purl.org/coar/version/c_970fb48d4fbd8a85 Text http://purl.org/redcol/resource_type/ART |
| format |
article |
| status_str |
publishedVersion |
| dc.identifier.none.fl_str_mv |
ISSN: 2346-2183 https://repositorio.unal.edu.co/handle/unal/60665 http://bdigital.unal.edu.co/58997/ |
| identifier_str_mv |
ISSN: 2346-2183 |
| url |
https://repositorio.unal.edu.co/handle/unal/60665 http://bdigital.unal.edu.co/58997/ |
| dc.language.none.fl_str_mv |
spa |
| language |
spa |
| dc.relation.none.fl_str_mv |
https://revistas.unal.edu.co/index.php/dyna/article/view/53498 Universidad Nacional de Colombia Revistas electrónicas UN Dyna Dyna Padilla-Zea, Natalia and Medina-Medina, Nuria and Gutiérrez-Vela, Francisco L. and López-Arcos, José R. and Paderewski, Patricia and González-González, Carina S. (2015) A design process for balanced educational video games with collaborative activities. DYNA, 82 (193). pp. 223-232. ISSN 2346-2183 |
| dc.rights.none.fl_str_mv |
Derechos reservados - Universidad Nacional de Colombia Atribución-NoComercial 4.0 Internacional http://creativecommons.org/licenses/by-nc/4.0/ info:eu-repo/semantics/openAccess |
| rights_invalid_str_mv |
Derechos reservados - Universidad Nacional de Colombia Atribución-NoComercial 4.0 Internacional http://creativecommons.org/licenses/by-nc/4.0/ |
| eu_rights_str_mv |
openAccess |
| dc.format.none.fl_str_mv |
application/pdf application/pdf |
| dc.publisher.none.fl_str_mv |
Universidad Nacional de Colombia (Sede Medellín). Facultad de Minas. |
| publisher.none.fl_str_mv |
Universidad Nacional de Colombia (Sede Medellín). Facultad de Minas. |
| dc.source.none.fl_str_mv |
reponame:Repositorio UN instname:Universidad Nacional de Colombia instacron:Universidad Nacional de Colombia |
| instname_str |
Universidad Nacional de Colombia |
| instacron_str |
Universidad Nacional de Colombia |
| institution |
Universidad Nacional de Colombia |
| reponame_str |
Repositorio UN |
| collection |
Repositorio UN |
| _version_ |
1825052138055663616 |
| score |
15.811543 |