BLIND TO SIGHTED CHILDREN INTERACTION THROUGH COLLABORATIVE ENVIRONMENTS

In this paper we present a software system implementing a remote synchronous collaborative ”Battleship” game that can be played by two persons. The system provides two different interfaces, one to be used by sighted people and the other to be used by blind people based on spatialized sound, thus all...

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Detalles Bibliográficos
Autores: Baloian Tataryan, Nelson Antranig, Hassler, Tiago, Sanchez Ilabaca, Jaime Hernan
Tipo de recurso: capítulo de libro
Estado:Versión publicada
Fecha de publicación:2004
País:Chile
Idioma:inglés
OAI Identifier:oai:repositorio.anid.cl:10533/165538
Acceso en línea:https://hdl.handle.net/10533/165538
Access Level:acceso abierto
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spelling Sanchez Ilabaca, Jaime HernanHassler, TiagoBaloian Tataryan, Nelson Antranig200410.1007/b100403https://hdl.handle.net/10533/165538http://purl.org/coar/access_right/c_abf2BLIND TO SIGHTED CHILDREN INTERACTION THROUGH COLLABORATIVE ENVIRONMENTS205192Baloian Tataryan, Nelson AntranigHassler, TiagoSanchez Ilabaca, Jaime HernanDe Vreede, Gert-JanGuerrero, Luis A.Marin Raventos, Gabriela2016-12-27T21:50:23Z2022-06-17T20:37:42Z2016-12-27T21:50:23Z2022-06-17T20:37:42Z2004In this paper we present a software system implementing a remote synchronous collaborative ”Battleship” game that can be played by two persons. The system provides two different interfaces, one to be used by sighted people and the other to be used by blind people based on spatialized sound, thus allowing sighted and blind people play against each other, without knowing if the adversary is a sighted or blind person. The paper also presents a framework which supports the synchronisation of heterogeneous applications sharing only some common objects. This is the key for developing collaborative applications with very different interfaces as it is shown in this work.FONDECYT366FONDECYT1030158978-3-540-30112-7978-3-540-23016-8https://hdl.handle.net/10533/165538engSPRINGERinstname: Conicytreponame: Repositorio Digital RI2.0instname: Conicytreponame: Repositorio Digital RI 2.010.1007/b100403info:eu-repo/grantAgreement/Fondecyt/1030158info:eu-repo/semantics/dataset/hdl.handle.net/10533/93479info:eu-repo/semantics/openAccessBLIND TO SIGHTED CHILDREN INTERACTION THROUGH COLLABORATIVE ENVIRONMENTSGROUPWARE: DESIGN, IMPLEMENTATION, AND USECapitulo de libroinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bookPartCapituloLibrohttps://hdl.handle.net/10533/165538FONDECYThttp://purl.org/coar/resource_type/c_3248061e6aff-a7d9-4dca-95a7-323fb7448e71virtual::13246-1061e6aff-a7d9-4dca-95a7-323fb7448e71virtual::13246-110533/165538oai:repositorio.anid.cl:10533/1655382023-07-04 00:00:35.038https://repositorio.anid.clRepositorio ANIDaletelier@anid.cl
dc.title.none.fl_str_mv BLIND TO SIGHTED CHILDREN INTERACTION THROUGH COLLABORATIVE ENVIRONMENTS
dc.title.libro.none.fl_str_mv GROUPWARE: DESIGN, IMPLEMENTATION, AND USE
title BLIND TO SIGHTED CHILDREN INTERACTION THROUGH COLLABORATIVE ENVIRONMENTS
spellingShingle BLIND TO SIGHTED CHILDREN INTERACTION THROUGH COLLABORATIVE ENVIRONMENTS
Baloian Tataryan, Nelson Antranig
title_short BLIND TO SIGHTED CHILDREN INTERACTION THROUGH COLLABORATIVE ENVIRONMENTS
title_full BLIND TO SIGHTED CHILDREN INTERACTION THROUGH COLLABORATIVE ENVIRONMENTS
title_fullStr BLIND TO SIGHTED CHILDREN INTERACTION THROUGH COLLABORATIVE ENVIRONMENTS
title_full_unstemmed BLIND TO SIGHTED CHILDREN INTERACTION THROUGH COLLABORATIVE ENVIRONMENTS
title_sort BLIND TO SIGHTED CHILDREN INTERACTION THROUGH COLLABORATIVE ENVIRONMENTS
dc.creator.none.fl_str_mv Baloian Tataryan, Nelson Antranig
Hassler, Tiago
Sanchez Ilabaca, Jaime Hernan
dc.creator.libro.none.fl_str_mv De Vreede, Gert-Jan
Guerrero, Luis A.
Marin Raventos, Gabriela
author Baloian Tataryan, Nelson Antranig
author_facet Baloian Tataryan, Nelson Antranig
Hassler, Tiago
Sanchez Ilabaca, Jaime Hernan
author_role author
author2 Hassler, Tiago
Sanchez Ilabaca, Jaime Hernan
author2_role author
author
description In this paper we present a software system implementing a remote synchronous collaborative ”Battleship” game that can be played by two persons. The system provides two different interfaces, one to be used by sighted people and the other to be used by blind people based on spatialized sound, thus allowing sighted and blind people play against each other, without knowing if the adversary is a sighted or blind person. The paper also presents a framework which supports the synchronisation of heterogeneous applications sharing only some common objects. This is the key for developing collaborative applications with very different interfaces as it is shown in this work.
publishDate 2004
dc.date.issued.none.fl_str_mv 2004
dc.date.accessioned.none.fl_str_mv 2016-12-27T21:50:23Z
2022-06-17T20:37:42Z
dc.date.available.none.fl_str_mv 2016-12-27T21:50:23Z
2022-06-17T20:37:42Z
dc.type.none.fl_str_mv Capitulo de libro
info:eu-repo/semantics/publishedVersion
dc.type.driver.none.fl_str_mv info:eu-repo/semantics/bookPart
format bookPart
status_str publishedVersion
dc.identifier.folio.none.fl_str_mv 1030158
dc.identifier.isbn.none.fl_str_mv 978-3-540-30112-7
978-3-540-23016-8
dc.identifier.uri.none.fl_str_mv https://hdl.handle.net/10533/165538
identifier_str_mv 1030158
978-3-540-30112-7
978-3-540-23016-8
url https://hdl.handle.net/10533/165538
dc.language.iso.none.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv instname: Conicyt
reponame: Repositorio Digital RI2.0
instname: Conicyt
reponame: Repositorio Digital RI 2.0
dc.relation.doi.none.fl_str_mv 10.1007/b100403
dc.relation.projectid.none.fl_str_mv info:eu-repo/grantAgreement/Fondecyt/1030158
dc.relation.set.none.fl_str_mv info:eu-repo/semantics/dataset/hdl.handle.net/10533/93479
dc.rights.driver.none.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.publisher.editorial.none.fl_str_mv SPRINGER
repository.name.fl_str_mv Repositorio ANID
repository.mail.fl_str_mv aletelier@anid.cl
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