A PLATFORM FOR MOTIVATING COLLABORATIVE LEARNING USING PARTICIPATORY SIMULATION APPLICATIONS
Several research efforts suggest that collaborative participatory simulations improve teaching and learning, increasing motivation inside the classroom. Currently, it has been mainly applied with students of primary and secondary educational levels, leaving higher level students aside. This paper pr...
| Autores: | , , , |
|---|---|
| Tipo de recurso: | capítulo de libro |
| Estado: | Versión publicada |
| Fecha de publicación: | 2007 |
| País: | Chile |
| Idioma: | inglés |
| OAI Identifier: | oai:repositorio.anid.cl:10533/165905 |
| Acceso en línea: | https://hdl.handle.net/10533/165905 |
| Access Level: | acceso abierto |
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Zurita Alarcon, Gustavo NylesFarias Riquelme, AndresBaytelman Pilowsky, Felipe BrunoBaloian Tataryan, Nelson Antranig200710.1007/978-3-540-73011-8https://hdl.handle.net/10533/165905http://purl.org/coar/access_right/c_abf2A PLATFORM FOR MOTIVATING COLLABORATIVE LEARNING USING PARTICIPATORY SIMULATION APPLICATIONS970957ALEMANIABERLINBaloian Tataryan, Nelson AntranigBaytelman Pilowsky, Felipe BrunoFarias Riquelme, AndresZurita Alarcon, Gustavo NylesPan, ZhigengHui, K.Chung, R.C.Jin, X.Gobel, SLi, E.C.Wang, C.C.L.2016-12-27T21:51:33Z2022-06-17T20:42:10Z2016-12-27T21:51:33Z2022-06-17T20:42:10Z2007Several research efforts suggest that collaborative participatory simulations improve teaching and learning, increasing motivation inside the classroom. Currently, it has been mainly applied with students of primary and secondary educational levels, leaving higher level students aside. This paper presents a platform for implementing participatory simulations, where social interactions and motivational effects are the main facilitators. An instance of this platform was implemented for medicine school undergraduate students. Its implementation is simple, lightweight, fully based on pen-based interaction, and designed to work with handhelds and tablet-PC over an ad-hoc wireless network. The platform is able to support any kind of application implementing participatory simulation based on the exchange of artifacts among the learners. Keywords: Techniques, methods and tools for CSCW in design. Other Keywords: Handhelds. Collaborative Learning. Participatory Simulation. Learning Motivation. Gestures. Sketches. Freehand-input based.FONDECYT970FONDECYT1050601978-3-540-73010-1978-3-540-73011-8https://hdl.handle.net/10533/165905engSPRINGER BERLIN/HEIDELBERGinstname: Conicytreponame: Repositorio Digital RI2.0instname: Conicytreponame: Repositorio Digital RI 2.010.1007/978-3-540-73011-8LECTURE NOTES IN COMPUTER SCIENCEinfo:eu-repo/grantAgreement/Fondecyt/1050601info:eu-repo/semantics/dataset/hdl.handle.net/10533/93479info:eu-repo/semantics/openAccessA PLATFORM FOR MOTIVATING COLLABORATIVE LEARNING USING PARTICIPATORY SIMULATION APPLICATIONSTECHNOLOGIES FOR E-LEARNING AND DIGITAL ENTERTAINMENTCapitulo de libroinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bookPartCapituloLibrohttps://hdl.handle.net/10533/165905FONDECYThttp://purl.org/coar/resource_type/c_32484eaf51eb-fb91-4955-a81a-cdbc16f51c6evirtual::13155-14eaf51eb-fb91-4955-a81a-cdbc16f51c6evirtual::13155-110533/165905oai:repositorio.anid.cl:10533/1659052023-07-04 00:13:09.791https://repositorio.anid.clRepositorio ANIDaletelier@anid.cl |
| dc.title.none.fl_str_mv |
A PLATFORM FOR MOTIVATING COLLABORATIVE LEARNING USING PARTICIPATORY SIMULATION APPLICATIONS |
| dc.title.libro.none.fl_str_mv |
TECHNOLOGIES FOR E-LEARNING AND DIGITAL ENTERTAINMENT |
| title |
A PLATFORM FOR MOTIVATING COLLABORATIVE LEARNING USING PARTICIPATORY SIMULATION APPLICATIONS |
| spellingShingle |
A PLATFORM FOR MOTIVATING COLLABORATIVE LEARNING USING PARTICIPATORY SIMULATION APPLICATIONS Baloian Tataryan, Nelson Antranig |
| title_short |
A PLATFORM FOR MOTIVATING COLLABORATIVE LEARNING USING PARTICIPATORY SIMULATION APPLICATIONS |
| title_full |
A PLATFORM FOR MOTIVATING COLLABORATIVE LEARNING USING PARTICIPATORY SIMULATION APPLICATIONS |
| title_fullStr |
A PLATFORM FOR MOTIVATING COLLABORATIVE LEARNING USING PARTICIPATORY SIMULATION APPLICATIONS |
| title_full_unstemmed |
A PLATFORM FOR MOTIVATING COLLABORATIVE LEARNING USING PARTICIPATORY SIMULATION APPLICATIONS |
| title_sort |
A PLATFORM FOR MOTIVATING COLLABORATIVE LEARNING USING PARTICIPATORY SIMULATION APPLICATIONS |
| dc.creator.none.fl_str_mv |
Baloian Tataryan, Nelson Antranig Baytelman Pilowsky, Felipe Bruno Farias Riquelme, Andres Zurita Alarcon, Gustavo Nyles |
| dc.creator.libro.none.fl_str_mv |
Pan, Zhigeng Hui, K. Chung, R.C. Jin, X. Gobel, S Li, E.C. Wang, C.C.L. |
| author |
Baloian Tataryan, Nelson Antranig |
| author_facet |
Baloian Tataryan, Nelson Antranig Baytelman Pilowsky, Felipe Bruno Farias Riquelme, Andres Zurita Alarcon, Gustavo Nyles |
| author_role |
author |
| author2 |
Baytelman Pilowsky, Felipe Bruno Farias Riquelme, Andres Zurita Alarcon, Gustavo Nyles |
| author2_role |
author author author |
| description |
Several research efforts suggest that collaborative participatory simulations improve teaching and learning, increasing motivation inside the classroom. Currently, it has been mainly applied with students of primary and secondary educational levels, leaving higher level students aside. This paper presents a platform for implementing participatory simulations, where social interactions and motivational effects are the main facilitators. An instance of this platform was implemented for medicine school undergraduate students. Its implementation is simple, lightweight, fully based on pen-based interaction, and designed to work with handhelds and tablet-PC over an ad-hoc wireless network. The platform is able to support any kind of application implementing participatory simulation based on the exchange of artifacts among the learners. Keywords: Techniques, methods and tools for CSCW in design. Other Keywords: Handhelds. Collaborative Learning. Participatory Simulation. Learning Motivation. Gestures. Sketches. Freehand-input based. |
| publishDate |
2007 |
| dc.date.issued.none.fl_str_mv |
2007 |
| dc.date.accessioned.none.fl_str_mv |
2016-12-27T21:51:33Z 2022-06-17T20:42:10Z |
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2016-12-27T21:51:33Z 2022-06-17T20:42:10Z |
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Capitulo de libro info:eu-repo/semantics/publishedVersion |
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info:eu-repo/semantics/bookPart |
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bookPart |
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publishedVersion |
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1050601 |
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978-3-540-73010-1 978-3-540-73011-8 |
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https://hdl.handle.net/10533/165905 |
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1050601 978-3-540-73010-1 978-3-540-73011-8 |
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https://hdl.handle.net/10533/165905 |
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eng |
| language |
eng |
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instname: Conicyt reponame: Repositorio Digital RI2.0 instname: Conicyt reponame: Repositorio Digital RI 2.0 |
| dc.relation.doi.none.fl_str_mv |
10.1007/978-3-540-73011-8 |
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LECTURE NOTES IN COMPUTER SCIENCE |
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info:eu-repo/grantAgreement/Fondecyt/1050601 |
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info:eu-repo/semantics/dataset/hdl.handle.net/10533/93479 |
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info:eu-repo/semantics/openAccess |
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openAccess |
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BERLIN |
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SPRINGER BERLIN/HEIDELBERG |
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Repositorio ANID |
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aletelier@anid.cl |
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