Coding knowledge: scratch workshops as a strategy to foster computational thinking in science teaching

This article describes an experience report on the application of Scratch workshops in Science classes, provided to a class of 15 students in the 6th year of Elementary School at a public school in the city of Farroupilha/RS, aiming to stimulate Computational Thinking (PC). A qualitative methodology...

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Detalles Bibliográficos
Autores: Ceratti, Magdalena Dal Ponte, Nóbile, Márcia Finimundi
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2024
País:Brasil
Institución:Universidade Estadual de Campinas (UNICAMP)
Repositorio:Tecnologias, Sociedade e Conhecimento
Idioma:portugués
OAI Identifier:oai:inpec.econtents.bc.unicamp.br:article/18708
Acceso en línea:https://econtents.bc.unicamp.br/inpec/index.php/tsc/article/view/18708
Access Level:acceso abierto
Palabra clave:Pensamento computacional
Scratch
Ensino de ciências
Computational thinking
Science teaching
Descripción
Sumario:This article describes an experience report on the application of Scratch workshops in Science classes, provided to a class of 15 students in the 6th year of Elementary School at a public school in the city of Farroupilha/RS, aiming to stimulate Computational Thinking (PC). A qualitative methodology was used, observations, creation of a project repository and application of a questionnaire to participants. The practical activities were designed to provide a dynamic and interactive approach, promoting the connection between scientific concepts and programming skills. A positive impact was observed, not only on the development of Computational Thinking, but also on a deeper understanding of the scientific topics covered. At the end of the study, it was concluded that the use of Scratch enriched the experience of the teaching and learning process in Science, proving to be an effective tool at the same time that it promoted PC through programming.