Imaginário e design: resignificação do jogo eletrônico por meio da linguagem expressiva
This work intends to analyze design as the object that generates answers to the user's (gamer's) expectations based on the collective imaginarium. In turn, this imaginarium originates in a specific social-cultural context. Considering men as symbolic beings, they look for the reason of the...
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| Tipo de recurso: | tesis de maestría |
| Estado: | Versión publicada |
| Fecha de publicación: | 2007 |
| País: | Brasil |
| Institución: | Universidade Presbiteriana Mackenzie (MACKENZIE) |
| Repositorio: | Repositório Digital do Mackenzie |
| Idioma: | portugués |
| OAI Identifier: | oai:dspace.mackenzie.br:10899/24827 |
| Acceso en línea: | http://dspace.mackenzie.br/handle/10899/24827 |
| Access Level: | acceso abierto |
| Palabra clave: | cultura design imaginário resignificado ambiente virtual mídia digital MMORPG (Massive Multiplayer Online Role-Playing Game) videogame culture imaginarium resignify virtual atmosphere digital media CNPQ::CIENCIAS HUMANAS |
| Sumario: | This work intends to analyze design as the object that generates answers to the user's (gamer's) expectations based on the collective imaginarium. In turn, this imaginarium originates in a specific social-cultural context. Considering men as symbolic beings, they look for the reason of their existence by attribuing meaning to objects. Those meanings are interpreted by society, creating values, behaviors and cultural references. This work presents fundamental concepts about design and its presence in the social-cultural context, being design the language that interprets and re-signify the electronic game based on the collective imaginarium. |
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